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From: Eugeni Dodonov <eugeni@dodonov.net>
To: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Intel Graphics Development <intel-gfx@lists.freedesktop.org>
Subject: Re: [PATCH] drm/i915: add interface to simulate gpu hangs
Date: Thu, 3 May 2012 16:00:00 -0300	[thread overview]
Message-ID: <CAC7Lmns=YBtu1TG9Zu4v6SwFn9Vac4f3OqH-sk=pH+YuKy-MoA@mail.gmail.com> (raw)
In-Reply-To: <1336049296-5494-1-git-send-email-daniel.vetter@ffwll.ch>


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On Thu, May 3, 2012 at 9:48 AM, Daniel Vetter <daniel.vetter@ffwll.ch>wrote:

> gpu reset is a very important piece of our infrastructure.
> Unfortunately we only really it test by actually hanging the gpu,
> which often has bad side-effects for the entire system. And the gpu
> hang handling code is one of the rather complicated pieces of code we
> have, consisting of
> - hang detection
> - error capture
> - actual gpu reset
> - reset of all the gem bookkeeping
> - reinitialition of the entire gpu
>
> This patch adds a debugfs to selectively stopping rings by ceasing to
> update the hw tail pointer, which will result in the gpu no longer
> updating it's head pointer and eventually to the hangcheck firing.
> This way we can exercise the gpu hang code under controlled conditions
> without a dying gpu taking down the entire systems.
>
> Patch motivated by me forgetting to properly reinitialize ppgtt after
> a gpu reset.
>
> Usage:
>
> echo $((1 << $ringnum)) > i915_ring_stop # stops one ring
>
> echo 0xffffffff > i915_ring_stop # stops all, future-proof version
>
> then run whatever testload is desired. i915_ring_stop automatically
> resets after a gpu hang is detected to avoid hanging the gpu to fast
> and declaring it wedged.
>
> v2: Incorporate feedback from Chris Wilson.
>
> v3: Add the missing cleanup.
>
> v4: Fix up inconsistent size of ring_stop_read vs _write, noticed by
> Eugeni Dodonov.
>
> Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
>

Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>

-- 
Eugeni Dodonov
<http://eugeni.dodonov.net/>

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  reply	other threads:[~2012-05-03 19:00 UTC|newest]

Thread overview: 35+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2012-04-27 13:17 [PATCH 01/10] drm/i915: add interface to simulate gpu hangs Daniel Vetter
2012-04-27 13:17 ` [PATCH 02/10] drm/i915: rework dev->first_error locking Daniel Vetter
2012-05-04 17:04   ` Eugeni Dodonov
2012-04-27 13:17 ` [PATCH 03/10] drm/i915: allow the existing error_state to be destroyed Daniel Vetter
2012-05-04 11:56   ` Daniel Vetter
2012-05-04 17:15     ` Eugeni Dodonov
2012-05-04 19:58       ` Daniel Vetter
2012-04-27 13:17 ` [PATCH 04/10] drm/i915: simplify i915_reset a bit Daniel Vetter
2012-05-04 16:47   ` Eugeni Dodonov
2012-04-27 13:17 ` [PATCH 05/10] drm/i915: extract intel_gpu_reset Daniel Vetter
2012-04-30  1:03   ` Ben Widawsky
2012-05-04 16:51   ` Eugeni Dodonov
2012-04-27 13:17 ` [PATCH 06/10] drm/i915: make gpu hangman more resilient Daniel Vetter
2012-05-04 16:47   ` Eugeni Dodonov
2012-04-27 13:17 ` [PATCH 07/10] drm/i915: kill flags parameter for reset functions Daniel Vetter
2012-05-04 16:47   ` Eugeni Dodonov
2012-04-27 13:17 ` [PATCH 08/10] drm/i915: also reset the media engine on gen4/5 Daniel Vetter
2012-04-27 13:17 ` [PATCH 09/10] drm/i915: remove modeset reset from i915_reset Daniel Vetter
2012-04-27 13:17 ` [PATCH 10/10] drm/i915: kill gen4 gpu reset code Daniel Vetter
2012-04-27 18:49   ` Eric Anholt
2012-04-27 19:17     ` Daniel Vetter
2012-04-27 23:26       ` Eric Anholt
2012-05-02 19:33         ` [PATCH] drm/i915: fix gen4 gpu reset Daniel Vetter
2012-05-02 19:54           ` Kenneth Graunke
2012-05-04 12:07             ` Daniel Vetter
2012-05-04 17:06           ` Eugeni Dodonov
2012-04-28  4:56 ` [PATCH 01/10] drm/i915: add interface to simulate gpu hangs Ben Widawsky
2012-05-02 15:23   ` Daniel Vetter
2012-05-03 12:48 ` [PATCH] " Daniel Vetter
2012-05-03 19:00   ` Eugeni Dodonov [this message]
2012-05-05 19:13     ` Daniel Vetter
  -- strict thread matches above, loose matches on Subject: below --
2011-11-10 13:18 [PATCH 3/9] " Daniel Vetter
2011-11-10 16:34 ` [PATCH] " Daniel Vetter
2011-12-02 22:21   ` Daniel Vetter
2011-12-03  1:33     ` Chris Wilson
2011-12-05 23:20     ` Ben Widawsky

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