From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 109955] amdgpu [RX Vega 64] system freeze while gaming
Date: Wed, 06 Nov 2019 02:46:02 +0000
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Date: Wed, 6 Nov 2019 02:46:03 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D109955
--- Comment #126 from Rodney A Morris ---
(In reply to haro41 from comment #125)
> ... thanks for your feedback, so it seems we are faced with the same bug =
...
>=20
> Btw, i got crashes with at least one vulkan game and ACO compiler backend
> enabled too.
> I think it really depends of the load pattern. And enabled vsync is
> triggering the typical load pattern, with at least one transient (from hi=
gh
> to low load) per frame.
>=20
> Is someone affected with this bug here, usually building the kernel from
> source locally?
If you want someone to apply your changes in bug report no. 110777 to the
kernel for testing, I can so but will not be to it until this weekend.=20
As a side note, I've had great success manually limiting the memory clock to
level 1,2,3 on my Vega 64. I've played over 7 hours of Stellaris without a
crash.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Wed, 6 Nov 2019 02:46:03 +0000
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Auto-Submitted: auto-generated
Comm=
ent # 126
on bug 10995=
5
from Rodney A Morris
(In reply to haro41 from comment #125)
> ... thanks for your feedback, so it seems we are=
faced with the same bug ...
>=20
> Btw, i got crashes with at least one vulkan game and ACO compiler back=
end
> enabled too.
> I think it really depends of the load pattern. And enabled vsync is
> triggering the typical load pattern, with at least one transient (from=
high
> to low load) per frame.
>=20
> Is someone affected with this bug here, usually building the kernel fr=
om
> source locally?
If you want someone to apply your changes in bug report no. 110777 to the
kernel for testing, I can so but will not be to it until this weekend.=20
As a side note, I've had great success manually limiting the memory clock to
level 1,2,3 on my Vega 64. I've played over 7 hours of Stellaris without a
crash.
You are receiving this mail because:
- You are the assignee for the bug.
=
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