2048M VRAM Test 1: Version: OpenGL 3.0 [3.0 Mesa 11.2.0-devel (git-6f898f7)] Patched with both patches you provided. With patch: the graph spikes up to 45.5 MB during the loading screen, later it stays at 0 byte. When I turn around it goes up to KB but not MB. Still around 3 FPS, up to 11 when looking at the sky.