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From: Takashi Iwai <tiwai@suse.de>
To: Jaroslav Kysela <perex@perex.cz>
Cc: "Hans Verkuil" <hverkuil@xs4all.nl>,
	"Shengjiu Wang" <shengjiu.wang@gmail.com>,
	"Amadeusz Sławiński" <amadeuszx.slawinski@linux.intel.com>,
	"Mauro Carvalho Chehab" <mchehab@kernel.org>,
	"Mark Brown" <broonie@kernel.org>,
	"Sebastian Fricke" <sebastian.fricke@collabora.com>,
	"Shengjiu Wang" <shengjiu.wang@nxp.com>,
	sakari.ailus@iki.fi, tfiga@chromium.org,
	m.szyprowski@samsung.com, linux-media@vger.kernel.org,
	linux-kernel@vger.kernel.org, Xiubo.Lee@gmail.com,
	festevam@gmail.com, nicoleotsuka@gmail.com, lgirdwood@gmail.com,
	tiwai@suse.com, alsa-devel@alsa-project.org,
	linuxppc-dev@lists.ozlabs.org
Subject: Re: [PATCH v15 00/16] Add audio support in v4l2 framework
Date: Wed, 15 May 2024 12:19:59 +0200	[thread overview]
Message-ID: <87o7975qcw.wl-tiwai@suse.de> (raw)
In-Reply-To: <8a6f84ac-5813-4954-b852-84f5118e607c@perex.cz>

On Wed, 15 May 2024 11:50:52 +0200,
Jaroslav Kysela wrote:
> 
> On 15. 05. 24 11:17, Hans Verkuil wrote:
> > Hi Jaroslav,
> > 
> > On 5/13/24 13:56, Jaroslav Kysela wrote:
> >> On 09. 05. 24 13:13, Jaroslav Kysela wrote:
> >>> On 09. 05. 24 12:44, Shengjiu Wang wrote:
> >>>>>> mem2mem is just like the decoder in the compress pipeline. which is
> >>>>>> one of the components in the pipeline.
> >>>>> 
> >>>>> I was thinking of loopback with endpoints using compress streams,
> >>>>> without physical endpoint, something like:
> >>>>> 
> >>>>> compress playback (to feed data from userspace) -> DSP (processing) ->
> >>>>> compress capture (send data back to userspace)
> >>>>> 
> >>>>> Unless I'm missing something, you should be able to process data as fast
> >>>>> as you can feed it and consume it in such case.
> >>>>> 
> >>>> 
> >>>> Actually in the beginning I tried this,  but it did not work well.
> >>>> ALSA needs time control for playback and capture, playback and capture
> >>>> needs to synchronize.  Usually the playback and capture pipeline is
> >>>> independent in ALSA design,  but in this case, the playback and capture
> >>>> should synchronize, they are not independent.
> >>> 
> >>> The core compress API core no strict timing constraints. You can eventually0
> >>> have two half-duplex compress devices, if you like to have really independent
> >>> mechanism. If something is missing in API, you can extend this API (like to
> >>> inform the user space that it's a producer/consumer processing without any
> >>> relation to the real time). I like this idea.
> >> 
> >> I was thinking more about this. If I am right, the mentioned use in gstreamer
> >> is supposed to run the conversion (DSP) job in "one shot" (can be handled
> >> using one system call like blocking ioctl).  The goal is just to offload the
> >> CPU work to the DSP (co-processor). If there are no requirements for the
> >> queuing, we can implement this ioctl in the compress ALSA API easily using the
> >> data management through the dma-buf API. We can eventually define a new
> >> direction (enum snd_compr_direction) like SND_COMPRESS_CONVERT or so to allow
> >> handle this new data scheme. The API may be extended later on real demand, of
> >> course.
> >> 
> >> Otherwise all pieces are already in the current ALSA compress API
> >> (capabilities, params, enumeration). The realtime controls may be created
> >> using ALSA control API.
> > 
> > So does this mean that Shengjiu should attempt to use this ALSA approach first?
> 
> I've not seen any argument to use v4l2 mem2mem buffer scheme for this
> data conversion forcefully. It looks like a simple job and ALSA APIs
> may be extended for this simple purpose.
> 
> Shengjiu, what are your requirements for gstreamer support? Would be a
> new blocking ioctl enough for the initial support in the compress ALSA
> API?

If it works with compress API, it'd be great, yeah.
So, your idea is to open compress-offload devices for read and write,
then and let them convert a la batch jobs without timing control?

For full-duplex usages, we might need some more extensions, so that
both read and write parameters can be synchronized.  (So far the
compress stream is a unidirectional, and the runtime buffer for a
single stream.)

And the buffer management is based on the fixed size fragments.  I
hope this doesn't matter much for the intended operation?


thanks,

Takashi

  reply	other threads:[~2024-05-15 10:20 UTC|newest]

Thread overview: 50+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2024-03-19  7:50 [PATCH v15 00/16] Add audio support in v4l2 framework Shengjiu Wang
2024-03-19  7:50 ` [PATCH v15 01/16] media: v4l2-ctrls: add support for fraction_bits Shengjiu Wang
2024-03-19  7:51 ` [PATCH v15 02/16] ASoC: fsl_asrc: define functions for memory to memory usage Shengjiu Wang
2024-03-19  7:51 ` [PATCH v15 03/16] ASoC: fsl_easrc: " Shengjiu Wang
2024-03-19  7:51 ` [PATCH v15 04/16] ASoC: fsl_asrc: move fsl_asrc_common.h to include/sound Shengjiu Wang
2024-03-19  7:51 ` [PATCH v15 05/16] ASoC: fsl_asrc: register m2m platform device Shengjiu Wang
2024-03-19  7:51 ` [PATCH v15 06/16] ASoC: fsl_easrc: " Shengjiu Wang
2024-03-19  7:51 ` [PATCH v15 07/16] media: uapi: Add V4L2_CAP_AUDIO_M2M capability flag Shengjiu Wang
2024-03-19  7:51 ` [PATCH v15 08/16] media: v4l2: Add audio capture and output support Shengjiu Wang
2024-03-19  7:51 ` [PATCH v15 09/16] media: uapi: Define audio sample format fourcc type Shengjiu Wang
2024-03-19  7:51 ` [PATCH v15 10/16] media: uapi: Add V4L2_CTRL_CLASS_M2M_AUDIO Shengjiu Wang
2024-03-19  7:51 ` [PATCH v15 11/16] media: uapi: Add audio rate controls support Shengjiu Wang
2024-03-19  7:51 ` [PATCH v15 12/16] media: uapi: Declare interface types for Audio Shengjiu Wang
2024-03-19  7:51 ` [PATCH v15 13/16] media: uapi: Add an entity type for audio resampler Shengjiu Wang
2024-03-19  7:51 ` [PATCH v15 14/16] media: vivid: add fixed point test controls Shengjiu Wang
2024-03-19  7:51 ` [PATCH v15 15/16] media: imx-asrc: Add memory to memory driver Shengjiu Wang
2024-03-19  7:51 ` [PATCH v15 16/16] media: vim2m-audio: add virtual driver for audio memory to memory Shengjiu Wang
2024-04-30  8:21 ` [PATCH v15 00/16] Add audio support in v4l2 framework Sebastian Fricke
2024-04-30  8:47   ` Hans Verkuil
2024-04-30 13:52     ` Mauro Carvalho Chehab
2024-04-30 14:46   ` Mark Brown
2024-04-30 15:03     ` Jaroslav Kysela
2024-04-30 16:27     ` Mauro Carvalho Chehab
2024-05-01  1:56       ` Mark Brown
2024-05-02  7:46         ` Takashi Iwai
2024-05-02  8:59           ` Mauro Carvalho Chehab
2024-05-02  9:26             ` Mauro Carvalho Chehab
2024-05-03  1:47               ` Mark Brown
2024-05-03  8:42                 ` Mauro Carvalho Chehab
2024-05-06  8:49                   ` Shengjiu Wang
2024-05-06  9:42                     ` Jaroslav Kysela
2024-05-08  8:00                     ` Hans Verkuil
2024-05-08  8:13                       ` Amadeusz Sławiński
2024-05-09  9:36                         ` Shengjiu Wang
2024-05-09  9:50                           ` Amadeusz Sławiński
2024-05-09 10:12                             ` Shengjiu Wang
2024-05-09 10:28                               ` Amadeusz Sławiński
2024-05-09 10:44                                 ` Shengjiu Wang
2024-05-09 11:13                                   ` Jaroslav Kysela
2024-05-13 11:56                                     ` Jaroslav Kysela
2024-05-15  9:17                                       ` Hans Verkuil
2024-05-15  9:50                                         ` Jaroslav Kysela
2024-05-15 10:19                                           ` Takashi Iwai [this message]
2024-05-15 10:46                                             ` Jaroslav Kysela
2024-05-15 13:34                                               ` Shengjiu Wang
2024-05-16 14:58                                                 ` Jaroslav Kysela
2024-05-15 20:33                                               ` Nicolas Dufresne
2024-05-16 14:50                                                 ` Jaroslav Kysela
2024-05-27  7:24                                                   ` Jaroslav Kysela
2024-05-15 14:04                                     ` Pierre-Louis Bossart

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