Quoting myself... > I'm more hopeful about the patch from Mathieu ... > CPU0 > 0: 267486 IO-APIC-edge timer > 1: 9654 IO-APIC-edge keyboard > 2: 0 XT-PIC cascade > 8: 1 IO-APIC-edge rtc > 9: 0 IO-APIC-level acpi > 14: 28252 IO-APIC-edge ide0 > 15: 103 IO-APIC-edge ide1 > 16: 251712 IO-APIC-level eth0 > 17: 90632 IO-APIC-level EMU10K1 > 19: 415529 IO-APIC-level nvidia > 20: 0 IO-APIC-level usb-ohci > 21: 153 IO-APIC-level ehci_hcd > 22: 58257 IO-APIC-level usb-ohci > NMI: 479 > LOC: 265875 > ERR: 0 > MIS: 0 > this far and it feels like a closer match to what windows does from what > i have read on the ml. I think that this is what we want, ie know how windows handles the spic since i just bet that all the mb manuf. ppl only care about windows and anything else is secondary. [Can we get some more info from nvidia about differences in the setup?] > I haven't even come close to testing this yet, I've only been up 45 mins > but i'll leave it running and do what i usually do when it hangs... =) And that some great 2 hours, everything was dandy, screen refreshes faster (moving windows with contents was snappier and you saw less trailing refreshes)... but it ended in a beeeeeeeep deadlock. I later reproduced it again in console mode... It required 2 full grep -rne test * in my /usr/src, that is, 2.6.0-test11 and 2.4.23*2 + some rpm's... all in all: 624M + 219M -- Ian Kumlien