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From: "Volker Rümelin" <vr_qemu@t-online.de>
To: Gerd Hoffmann <kraxel@redhat.com>
Cc: QEMU <qemu-devel@nongnu.org>, "Zoltán Kővágó" <dirty.ice.hu@gmail.com>
Subject: [PATCH 20/23] dsoundaudio: replace GetForegroundWindow()
Date: Sun, 10 Jan 2021 11:02:36 +0100	[thread overview]
Message-ID: <20210110100239.27588-20-vr_qemu@t-online.de> (raw)
In-Reply-To: <9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de>

GetForegroundWindow() doesn't necessarily return the own window
handle. It just returns a handle to the currently active window
and can even return NULL. At the time dsound_open() gets called
the active window is most likely the shell window and not the
QEMU window.

Replace GetForegroundWindow() with GetDesktopWindow() which
always returns a valid window handle, and at the same time
replace the DirectSound buffer flag DSBCAPS_STICKYFOCUS with
DSBCAPS_GLOBALFOCUS where Windows only expects a valid window
handle for DirectSound function SetCooperativeLevel(). The
Microsoft online docs for IDirectSound::SetCooperativeLevel
recommend this in the remarks.

This fixes a bug where you can't hear sound from the guest.

To reproduce start qemu with -machine pcspk-audiodev=audio0
-device intel-hda -device hda-duplex,audiodev=audio0
-audiodev dsound,id=audio0,out.mixing-engine=off
from a shell and start audio playback with the hda device in the
guest. The guest will be silent. To hear guest audio you have to
activate the shell window once.

Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
---
 audio/dsound_template.h | 2 +-
 audio/dsoundaudio.c     | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/audio/dsound_template.h b/audio/dsound_template.h
index 9c5ce625ab..0678f2de38 100644
--- a/audio/dsound_template.h
+++ b/audio/dsound_template.h
@@ -205,7 +205,7 @@ static int dsound_init_out(HWVoiceOut *hw, struct audsettings *as,
         NULL
         );
 #else
-    bd.dwFlags = DSBCAPS_STICKYFOCUS | DSBCAPS_GETCURRENTPOSITION2;
+    bd.dwFlags = DSBCAPS_GLOBALFOCUS | DSBCAPS_GETCURRENTPOSITION2;
     hr = IDirectSound_CreateSoundBuffer (
         s->dsound,
         &bd,
diff --git a/audio/dsoundaudio.c b/audio/dsoundaudio.c
index 4cdf19ab67..0fbdf770ac 100644
--- a/audio/dsoundaudio.c
+++ b/audio/dsoundaudio.c
@@ -347,7 +347,7 @@ static int dsound_open (dsound *s)
     HRESULT hr;
     HWND hwnd;
 
-    hwnd = GetForegroundWindow ();
+    hwnd = GetDesktopWindow();
     hr = IDirectSound_SetCooperativeLevel (
         s->dsound,
         hwnd,
-- 
2.26.2



  parent reply	other threads:[~2021-01-10 10:21 UTC|newest]

Thread overview: 38+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2021-01-10 10:01 [PATCH 00/23] next round of audio patches Volker Rümelin
2021-01-10 10:02 ` [PATCH 01/23] sdlaudio: remove leftover SDL1.2 code Volker Rümelin
2021-01-14 15:28   ` Thomas Huth
2021-01-10 10:02 ` [PATCH 02/23] audio: fix bit-rotted code Volker Rümelin
2021-01-14 14:32   ` Gerd Hoffmann
2021-01-31 17:13     ` Volker Rümelin
2021-01-10 10:02 ` [PATCH 03/23] sdlaudio: add -audiodev sdl,out.buffer-count option Volker Rümelin
2021-01-14 14:27   ` [PATCH 03/23] sdlaudio: add -audiodev sdl, out.buffer-count option Gerd Hoffmann
2021-01-31 17:30     ` Volker Rümelin
2021-01-15  8:39   ` Markus Armbruster
2021-01-10 10:02 ` [PATCH 04/23] sdlaudio: don't start playback in init routine Volker Rümelin
2021-01-15  6:28   ` Thomas Huth
2021-01-10 10:02 ` [PATCH 05/23] sdlaudio: always clear the sample buffer Volker Rümelin
2021-01-15  6:31   ` Thomas Huth
2021-01-10 10:02 ` [PATCH 06/23] sdlaudio: fill remaining sample buffer with silence Volker Rümelin
2021-01-14 16:58   ` Thomas Huth
2021-01-17  9:41     ` Volker Rümelin
2021-01-10 10:02 ` [PATCH 07/23] sdlaudio: replace legacy functions with modern ones Volker Rümelin
2021-01-15  7:04   ` Thomas Huth
2021-01-10 10:02 ` [PATCH 08/23] audio: split pcm_ops function get_buffer_in Volker Rümelin
2021-01-10 10:02 ` [PATCH 09/23] sdlaudio: add recording functions Volker Rümelin
2021-01-10 10:02 ` [PATCH 10/23] audio: break generic buffer dependency on mixing-engine Volker Rümelin
2021-01-10 10:02 ` [PATCH 11/23] sdlaudio: enable (in|out).mixing-engine=off Volker Rümelin
2021-01-10 10:02 ` [PATCH 12/23] audio: remove remaining unused plive code Volker Rümelin
2021-01-10 10:02 ` [PATCH 13/23] paaudio: avoid to clip samples multiple times Volker Rümelin
2021-01-10 10:02 ` [PATCH 14/23] paaudio: wait for PA_STREAM_READY in qpa_write() Volker Rümelin
2021-01-10 10:02 ` [PATCH 15/23] paaudio: wait until the playback stream is ready Volker Rümelin
2021-01-10 10:02 ` [PATCH 16/23] paaudio: remove unneeded code Volker Rümelin
2021-01-10 10:02 ` [PATCH 17/23] paaudio: comment bugs in functions qpa_init_* Volker Rümelin
2021-01-10 10:02 ` [PATCH 18/23] paaudio: limit minreq to 75% of audio timer_rate Volker Rümelin
2021-01-10 10:02 ` [PATCH 19/23] paaudio: send recorded data in smaller chunks Volker Rümelin
2021-01-10 10:02 ` Volker Rümelin [this message]
2021-01-10 10:02 ` [PATCH 21/23] dsoundaudio: rename dsound_open() Volker Rümelin
2021-01-10 10:02 ` [PATCH 22/23] dsoundaudio: enable f32 audio sample format Volker Rümelin
2021-01-10 10:02 ` [PATCH 23/23] dsoundaudio: fix log message Volker Rümelin
2021-01-10 10:24 ` [PATCH 00/23] next round of audio patches no-reply
2021-01-10 23:09   ` Volker Rümelin
2021-01-14 14:36 ` Gerd Hoffmann

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