Hi Am 06.12.21 um 14:47 schrieb Yannick Fertre: > In case of using simplefb or another conflicting framebuffer, > call drm_aperture_remove_framebuffers() to remove memory allocated. > > Signed-off-by: Yannick Fertre The patch should have contained a note that this is version 2 of the change with a short changelog. Anyway Reviewed-by: Thomas Zimmermann Best regards Thomas > --- > drivers/gpu/drm/stm/drv.c | 5 +++++ > 1 file changed, 5 insertions(+) > > diff --git a/drivers/gpu/drm/stm/drv.c b/drivers/gpu/drm/stm/drv.c > index 222869b232ae..9f441aadf2d5 100644 > --- a/drivers/gpu/drm/stm/drv.c > +++ b/drivers/gpu/drm/stm/drv.c > @@ -14,6 +14,7 @@ > #include > #include > > +#include > #include > #include > #include > @@ -183,6 +184,10 @@ static int stm_drm_platform_probe(struct platform_device *pdev) > > DRM_DEBUG("%s\n", __func__); > > + ret = drm_aperture_remove_framebuffers(false, &drv_driver); > + if (ret) > + return ret; > + > dma_set_coherent_mask(dev, DMA_BIT_MASK(32)); > > ddev = drm_dev_alloc(&drv_driver, dev); > -- Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Maxfeldstr. 5, 90409 Nürnberg, Germany (HRB 36809, AG Nürnberg) Geschäftsführer: Ivo Totev