From mboxrd@z Thu Jan 1 00:00:00 1970 From: Benjamin Herrenschmidt Subject: Re: [PATCH 0/10] ps3av/fb drivers for 2.6.21 Date: Wed, 07 Feb 2007 07:49:13 +1100 Message-ID: <1170794953.2620.253.camel@localhost.localdomain> References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: In-Reply-To: List-Id: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: linuxppc-dev-bounces+glppd-linuxppc64-dev=m.gmane.org@ozlabs.org Errors-To: linuxppc-dev-bounces+glppd-linuxppc64-dev=m.gmane.org@ozlabs.org To: Geert Uytterhoeven Cc: Paul Mackerras , James Simmons , Linux Frame Buffer Device Development , Linux/PPC Development > ps3av: Use a kernel thread to handle the actual video mode setting, as this > involves some quite big delays. The ps3 fbdev already has it's own kernel thread no ? Why use a second one ? We could just have the ps3av code keep the delays but be called by a thread ? Ben.