From mboxrd@z Thu Jan 1 00:00:00 1970 From: bhargavak Date: Sun, 24 Mar 2013 00:48:35 -0700 (PDT) Subject: [U-Boot] Handling images(.jpg, .bmp etc) in u-boot Message-ID: <1364111315717-150524.post@n7.nabble.com> List-Id: MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: u-boot@lists.denx.de Hi I have currently implemented u-boot splash screen, a battery charging animation(as a series images) in u-boot on my board, all of the above by creating a GIMP header (.h) for each of the image. The problem I'm facing is, the size of the u-boot binary is ever increasing, as the headers for each image is very large even though all of them take up only 1/4 of the screen size(WVGA). Now, I'm supposed to implement a full screen size splash screen and add a few more images to accommodate extra levels of battery charging. With this added my u-boot.bin goes upto 4-5MB (and that is bad right ??) I just came to know that there is a method where we can create a partition and put images(.bmp) into the EMMC flash. I saw the u-boot's manual where there is a description about a environment variable 'splashimage'. My concern here is, can someone please elaborate the procedure mentioned there. I do not have a network connection to my board, I just have a microUSB cable connection my PC and the board. If there are any other methods to implement the whole thing better, suggestions a welcome. -- View this message in context: http://u-boot.10912.n7.nabble.com/Handling-images-jpg-bmp-etc-in-u-boot-tp150524.html Sent from the U-Boot mailing list archive at Nabble.com.