On 2019年03月07日 17:55, Michel Dänzer wrote: > On 2019-03-07 10:15 a.m., Chunming Zhou wrote: >> Signed-off-by: Chunming Zhou > Please provide corresponding UMD patches showing how this is to be used. spec is here: https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html, please search "|VkMemoryPriorityAllocateInfoEXT|". Fortunately, Windows guy already implemented it before, otherwise, I cannot find ready code on opensource, I hate this chicken first and egg first question : https://github.com/GPUOpen-Drivers/pal/blob/dev/src/core/gpuMemory.cpp, please search "createInfo.priority". https://github.com/GPUOpen-Drivers/pal/blob/dev/inc/core/palGpuMemory.h, priority definition is here. > > >> @@ -229,6 +231,14 @@ int amdgpu_gem_create_ioctl(struct drm_device *dev, void *data, >> if (args->in.domains & ~AMDGPU_GEM_DOMAIN_MASK) >> return -EINVAL; >> >> + /* check priority */ >> + if (args->in.priority == 0) { > Did you verify that this is 0 with old userspace compiled against struct > drm_amdgpu_gem_create_in without the priority field? Without priority field, I don't think we can check here. Do you mean we need to add a new args struct? > > >> + /* default is normal */ >> + args->in.priority = TTM_BO_PRIORITY_NORMAL; >> + } else if (args->in.priority > TTM_MAX_BO_PRIORITY) { >> + args->in.priority = TTM_MAX_BO_PRIORITY; >> + DRM_ERROR("priority specified from user space is over MAX priority\n"); > This must be DRM_DEBUG, or buggy/malicious userspace can spam dmesg. Will change. > > >> @@ -252,6 +262,7 @@ int amdgpu_gem_create_ioctl(struct drm_device *dev, void *data, >> >> r = amdgpu_gem_object_create(adev, size, args->in.alignment, >> (u32)(0xffffffff & args->in.domains), >> + args->in.priority - 1, >> flags, ttm_bo_type_device, resv, &gobj); > It might be less confusing to subtract 1 after checking against > TTM_MAX_BO_PRIORITY instead of here. Still kind of confusing though. How > about this instead: > > Make the priority field of struct drm_amdgpu_gem_create_in signed. In > amdgpu_gem_create_ioctl, clamp the priority to the supported range: > > args->in.priority += TTM_BO_PRIORITY_NORMAL; > args->in.priority = max(args->in.priority, 0); > args->in.priority = min(args->in.priority, > TTM_BO_PRIORITY_NORMAL - 1); > > This way userspace doesn't need to do a weird mapping of the priority > values (where 0 and 2 have the same meaning), and the range of supported > priorities could at least theoretically be extended without breaking > userspace. First, I want to explain a bit the priority value from vulkan: "    From Vulkan Spec, 0.0 <= value <= 1.0, and the granularity of the priorities is implementation-dependent.      One thing Spec forced is that if VkMemoryPriority not specified as default behavior, it is as if the      priority value is 0.5. Our strategy is that map 0.5 to GpuMemPriority::Normal-GpuMemPriorityOffset::Offset0,      which is consistent to MemoryPriorityDefault. We adopts GpuMemPriority::VeryLow, GpuMemPriority::Low,      GpuMemPriority::Normal, GpuMemPriority::High, 4 priority grades, each of which contains 8 steps of offests.      This maps [0.0-1.0) to totally 32 steps. Finally, 1.0 maps to GpuMemPriority::VeryHigh. " So my original purpose is directly use Priority enum defined in PAL, like this:  " /// Specifies Base Level priority per GPU memory allocation as a hint to the memory manager in the event it needs to /// select allocations to page out of their preferred heaps. enum class GpuMemPriority : uint32 {     Unused    = 0x0,  ///< Indicates that the allocation is not currently being used at all, and should be the first                       ///  choice to be paged out.     VeryLow   = 0x1,  ///< Lowest priority to keep in its preferred heap.     Low       = 0x2,  ///< Low priority to keep in its preferred heap.     Normal    = 0x3,  ///< Normal priority to keep in its preferred heap.     High      = 0x4,  ///< High priority to keep in its preferred heap (e.g., render targets).     VeryHigh  = 0x5,  ///< Highest priority to keep in its preferred heap.  Last choice to be paged out (e.g., page                       ///  tables, displayable allocations).     Count }; " If according your idea, we will need to convert it again when hooking linux implementation. So what do think we still use unsigned? > > >> @@ -304,6 +315,7 @@ int amdgpu_gem_userptr_ioctl(struct drm_device *dev, void *data, >> >> /* create a gem object to contain this object in */ >> r = amdgpu_gem_object_create(adev, args->size, 0, AMDGPU_GEM_DOMAIN_CPU, >> + TTM_BO_PRIORITY_NORMAL, >> 0, ttm_bo_type_device, NULL, &gobj); > Should the userptr ioctl also allow setting the priority? We can. > > >> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c >> index fd9c4beeaaa4..c85304e03021 100644 >> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c >> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c >> @@ -494,8 +494,9 @@ static int amdgpu_bo_do_create(struct amdgpu_device *adev, >> >> bo->tbo.bdev = &adev->mman.bdev; >> amdgpu_bo_placement_from_domain(bo, bp->domain); >> + bo->tbo.priority = bp->priority; >> if (bp->type == ttm_bo_type_kernel) >> - bo->tbo.priority = 1; >> + bo->tbo.priority = TTM_BO_PRIORITY_VERYHIGH; > if (bp->type == ttm_bo_type_kernel) > bo->tbo.priority = TTM_BO_PRIORITY_VERYHIGH; > else > bo->tbo.priority = bp->priority; > > would be clearer I think. Agree. -David > >