From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id S265539AbUABNWX (ORCPT ); Fri, 2 Jan 2004 08:22:23 -0500 Received: (majordomo@vger.kernel.org) by vger.kernel.org id S265538AbUABNWX (ORCPT ); Fri, 2 Jan 2004 08:22:23 -0500 Received: from postbode02.zonnet.nl ([62.58.50.89]:12225 "EHLO postbode02.zonnet.nl") by vger.kernel.org with ESMTP id S265539AbUABNUd (ORCPT ); Fri, 2 Jan 2004 08:20:33 -0500 From: S Ait-Kassi To: linux-kernel@vger.kernel.org Subject: [update] Vesafb problem since 2.5.51 Date: Fri, 2 Jan 2004 14:22:44 +0100 User-Agent: KMail/1.5.4 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 8bit Content-Disposition: inline Message-Id: <200401021422.44324.sait-kassi@zonnet.nl> X-AntiVirus: checked by Vexira MailArmor (version: 2.0.1.16; VAE: 6.23.0.2; VDF: 6.23.0.22; host: postbode02.zonnet.nl) Sender: linux-kernel-owner@vger.kernel.org X-Mailing-List: linux-kernel@vger.kernel.org Hello, I figured out in which kernel the problem I was having appeared. It seems to work with 2.5.50 and the problems starts with 2.5.51. I've looked at the changelog and showed these changes that might have contibuted to my problem; -There are some changes in fbcon. Made modular along with some fixes and some vesafb fixes. -Accel wrapper is now intergarted into fbcon.c. VESA fb fixes -Made fbcon modular. -New NVIDIA and Radeon cards pci ids. Soon I will add support for these :-) Also a needed fix for fbcon.c. -Moved AGP and DRM code back to drivers/char until a proper solution is done for handling AGP/DMA based framebuffer devices. Almost all changes by the same developer . I've been looking at the source differences but the introduction of the fbcon module really complicates the matter. I was wondering where to go about reporting the problem or where this issue might stem from. (i.e. the includes shown in vesafb.h, vesafb.h itself, fb.h or the fbcon module related code. Or would it be best to just mail the developer? :) Any help is appreciated. Regards, P.S.: Here is the part of my original mail describing the problem. It has been confirmed by two other submits to this mailinglist regarding the 2.6.0-test4 kernel. I'm using the 2.6.0.-bk3 kernel myself. >The most apparent occurrence of the problem for me is when >running mc (Midnight Commander). The blue blackground isn't drawn in the >parts where there is no text. When using mcedit this comes all the more clear >and  particularly when scrolling is done. The space which hasn't got any text >is replaced with RGB pixels (looks grey from a distance). If you jump back >from one console and back again the screen is redrawn correctly.