From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 32455] Crash with mame using OpenGL with newest Gallium on Radeon 4350 Date: Mon, 3 Jan 2011 09:59:54 -0800 (PST) Message-ID: <20110103175954.ABDFF13004E@annarchy.freedesktop.org> References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from annarchy.freedesktop.org (annarchy.freedesktop.org [131.252.210.176]) by gabe.freedesktop.org (Postfix) with ESMTP id DCE1F9EBDD for ; Mon, 3 Jan 2011 09:59:54 -0800 (PST) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org https://bugs.freedesktop.org/show_bug.cgi?id=32455 --- Comment #13 from Chris 2011-01-03 09:59:54 PST --- I can confirm the game runs but doesn't output any video now, unless using -no_vbo which avoids the VBO use. Does this possibly mean that mame is causing the NULL vbo buffer as the first one each time, and somehow that works fine on Mesa classic while with Gallium it is having these issues? I'm looking at the Mame VBO code and not too familiar with OpenGL/SDL programming, but am posting the opengl code from Mame so it might help show what is going on from the application. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.