Hi Nicolas, On Thu, Nov 16, 2017 at 02:59:55PM -0500, Nicolas Dufresne wrote: > Le jeudi 16 novembre 2017 à 12:02 +0100, Maxime Ripard a écrit : > > Assuming that the request API is in, we'd need to: > > - Finish the MPEG4 support > > - Work on more useful codecs (H264 comes to my mind) > > For which we will have to review the tables and make sure they match > the spec (the easy part). But as an example, that branch uses a table > that merge Mpeg4 VOP and VOP Short Header. We need to make sure it does > not pause problems or split it up. On top of that, ST and Rockchip > teams should give some help and sync with these tables on their side. > We also need to consider decoder like Tegra 2. In H264, they don't need > frame parsing, but just the PPS/SPS data (might just be parsed in the > driver, like CODA ?). There is other mode of operation, specially in > H264/HEVC low latency, where the decoder will be similar, but will > accept and process slices right away, without waiting for the full > frame. Sorry if it's a dumb question, but what branches and tables are you talking about here? > We also need some doc, to be able to tell the GStreamer and FFMPEG team > how to detect and handle these decoder. I doubt the libv4l2 proposed > approach will be used for these two projects since they already have > their own parser and would like to not parse twice. As an example, we > need to document that V4L2_PIX_FMT_MPEG2_FRAME implies using the > Request API and specific CID. We should probably also ping the Chrome > Devs, which probably have couple of pending branches around this. We've had a prototype that wasn't based on libv4l but was based on the VA-API, and it's been working great for us so far. Maxime -- Maxime Ripard, Free Electrons Embedded Linux and Kernel engineering http://free-electrons.com