On Thu, Dec 13, 2018 at 04:55:27PM +0100, Paul Kocialkowski wrote: > This introduces the required bits for allocating buffers with a T-tiled > disposition, that is specific to the VC4. It includes calculating the > top-tile width and creating a buffer object with the VC4-specific > helper. The tiling flag is set to the buffer object so that this can > be reused for GPU tests if needed later. > > Signed-off-by: Paul Kocialkowski Reviewed-by: Maxime Ripard Maxime -- Maxime Ripard, Bootlin Embedded Linux and Kernel engineering https://bootlin.com