Hi Noralf, On Tue, Apr 16, 2019 at 04:50:00PM +0200, Noralf Trønnes wrote: > Den 11.04.2019 15.22, skrev Maxime Ripard: > > Rotations and reflections setup are needed in some scenarios to initialise > > properly the initial framebuffer. Some drivers already had a bunch of > > quirks to deal with this, such as either a private kernel command line > > parameter (omapdss) or on the device tree (various panels). > > > > In order to accomodate this, let's create a video mode parameter to deal > > with the rotation and reflexion. > > > > Signed-off-by: Maxime Ripard > > --- > > drivers/gpu/drm/drm_fb_helper.c | 4 +- > > drivers/gpu/drm/drm_modes.c | 110 +++++++++++++++++++++++++++------ > > include/drm/drm_connector.h | 1 +- > > 3 files changed, 95 insertions(+), 20 deletions(-) > > > > diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c > > index b3a5d79436ae..8781897559b2 100644 > > --- a/drivers/gpu/drm/drm_fb_helper.c > > +++ b/drivers/gpu/drm/drm_fb_helper.c > > @@ -2521,6 +2521,7 @@ static void drm_setup_crtc_rotation(struct drm_fb_helper *fb_helper, > > struct drm_connector *connector) > > { > > struct drm_plane *plane = fb_crtc->mode_set.crtc->primary; > > + struct drm_cmdline_mode *mode = &connector->cmdline_mode; > > uint64_t valid_mask = 0; > > int i, rotation; > > > > @@ -2540,6 +2541,9 @@ static void drm_setup_crtc_rotation(struct drm_fb_helper *fb_helper, > > rotation = DRM_MODE_ROTATE_0; > > } > > > > + if (mode->rotation != DRM_MODE_ROTATE_0) > > + fb_crtc->rotation = mode->rotation; > > + > > We already have a property to describe initial display/panel rotation. > If we can set connector->display_info.panel_orientation from the video= > parameter, then there's no need to modify drm_fb_helper, it will just work. > > In that case, maybe 'orientation' is a better argument name with values > mapped to the enum. I wouldn't put it at the same level though. As far as I understand it, the orientation is a hardware constraint: the hardware has been designed that way, and should honor that orientation to make it look with the top, well, on top. However, the rotation is more of a user choice, and you could definitely envision having a combination of a rotation and an orientation constraint. Maxime -- Maxime Ripard, Bootlin Embedded Linux and Kernel engineering https://bootlin.com