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Location : parse_addr6(), p0f-client.c:67 X-Received-From: 2607:f8b0:4864:20::744 X-BeenThere: qemu-devel@nongnu.org X-Mailman-Version: 2.1.23 Precedence: list List-Id: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Cc: philmd@redhat.com, alex.bennee@linaro.org, robert.foley@linaro.org, peter.puhov@linaro.org Errors-To: qemu-devel-bounces+qemu-devel=archiver.kernel.org@nongnu.org Sender: "Qemu-devel" The ConsoleSocket object provides a socket interface which will consume all arriving characters on the socket, but will provide those chars via recv() as would a regular socket. This is a workaround we found was needed since there is a known issue where QEMU will hang waiting for console characters to be consumed. We also add the option of logging the console to a file. Signed-off-by: Robert Foley Reviewed-by: Peter Puhov --- python/qemu/console_socket.py | 162 ++++++++++++++++++++++++++++++++++ python/qemu/machine.py | 23 ++++- tests/vm/Makefile.include | 4 + tests/vm/basevm.py | 24 ++++- 4 files changed, 205 insertions(+), 8 deletions(-) create mode 100644 python/qemu/console_socket.py diff --git a/python/qemu/console_socket.py b/python/qemu/console_socket.py new file mode 100644 index 0000000000..a1f74e60ac --- /dev/null +++ b/python/qemu/console_socket.py @@ -0,0 +1,162 @@ +#!/usr/bin/env python3 +# +# This python module implements a ConsoleSocket object which is +# designed always drain the socket itself, and place +# the bytes into a in memory buffer for later processing. +# +# Optionally a file path can be passed in and we will also +# dump the characters to this file for debug. +# +# Copyright 2020 Linaro +# +# Authors: +# Robert Foley +# +# This code is licensed under the GPL version 2 or later. See +# the COPYING file in the top-level directory. +# +import asyncore +import socket +import threading +import io +import os +import sys +from collections import deque +import time +import traceback + +class ConsoleSocket(asyncore.dispatcher): + + def __init__(self, address, file=None): + self._recv_timeout_sec = 300 + self._buffer = deque() + self._asyncore_thread = None + self._sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM) + self._sock.connect(address) + self._logfile = None + if file: + self._logfile = open(file, "w") + asyncore.dispatcher.__init__(self, sock=self._sock) + self._thread_start() + self._open = True + + def _thread_start(self): + """Kick off a thread to wait on the asyncore.loop""" + if self._asyncore_thread is not None: + return + self._asyncore_thread = threading.Thread(target=asyncore.loop, + kwargs={'timeout':1}) + self._asyncore_thread.daemon = True + self._asyncore_thread.start() + + def handle_close(self): + """redirect close to base class""" + # Call the base class close, but not self.close() since + # handle_close() occurs in the context of the thread which + # self.close() attempts to join. + asyncore.dispatcher.close(self) + + def close(self): + """Close the base object and wait for the thread to terminate""" + if self._open: + self._open = False + asyncore.dispatcher.close(self) + if self._asyncore_thread is not None: + thread, self._asyncore_thread = self._asyncore_thread, None + thread.join() + if self._logfile: + self._logfile.close() + self._logfile = None + + def handle_read(self): + """process arriving characters into in memory _buffer""" + try: + data = asyncore.dispatcher.recv(self, 1) + # latin1 is needed since there are some chars + # we are receiving that cannot be encoded to utf-8 + # such as 0xe2, 0x80, 0xA6. + string = data.decode("latin1") + except: + print("Exception seen.") + traceback.print_exc() + return + if self._logfile: + self._logfile.write("{}".format(string)) + self._logfile.flush() + for c in string: + self._buffer.append(c) + + def recv(self, n=1): + """Return chars from in memory buffer""" + start_time = time.time() + while len(self._buffer) < n: + time.sleep(0.1) + elapsed_sec = time.time() - start_time + if elapsed_sec > self._recv_timeout_sec: + raise socket.timeout + chars = ''.join([self._buffer.popleft() for i in range(n)]) + # We choose to use latin1 to remain consistent with + # handle_read() and give back the same data as the user would + # receive if they were reading directly from the + # socket w/o our intervention. + return chars.encode("latin1") + + def set_blocking(self): + """Maintain compatibility with socket API""" + pass + + def settimeout(self, seconds): + """Set current timeout on recv""" + self._recv_timeout_sec = seconds + +class ByteBuffer(deque): + """Simple in memory buffer with read/write interface""" + def write(self, bytes): + for i in bytes: + self.append(i) + def read(self, n): + return ''.join([self.popleft() for i in range(n)]) + +if __name__ == '__main__': + # Brief test to exercise the above code. + # The ConsoleSocket will ship some data to the server, + # the server will echo it back and the client will echo what it received. + + # First remove the socket. + address = "./test_console_socket" + if os.path.exists(address): + os.unlink(address) + + # Create the server side. + server_socket = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM) + server_socket.bind(address) + server_socket.listen(1) + + # Create the object we are trying to test. + console_socket = ConsoleSocket(address, file="./logfile.txt") + + # Generate some data and ship it over the socket. + send_data = "" + for i in range(10): + send_data += "this is a test message {}\n".format(i) + console_socket.send(send_data.encode('latin1')) + connection, client_address = server_socket.accept() + + # Process the data on the server and ship it back. + data = connection.recv(len(send_data)) + print("server received: {}".format(data)) + print("server: sending data back to the client") + connection.sendall(data) + + # Client receives teh bytes and displays them. + print("client: receiving bytes") + bytes = console_socket.recv(len(data)) + recv_data = bytes.decode('latin1') + print("client received: {}".format(recv_data)) + assert(recv_data == send_data) + # Close console connection first, then close server. + console_socket.close() + connection.close() + server_socket.close() + print("test successful.") + diff --git a/python/qemu/machine.py b/python/qemu/machine.py index b9a98e2c86..30e7a16b92 100644 --- a/python/qemu/machine.py +++ b/python/qemu/machine.py @@ -24,6 +24,7 @@ import subprocess import shutil import socket import tempfile +from qemu.console_socket import ConsoleSocket from . import qmp @@ -71,7 +72,8 @@ class QEMUMachine(object): def __init__(self, binary, args=None, wrapper=None, name=None, test_dir="/var/tmp", monitor_address=None, - socket_scm_helper=None, sock_dir=None): + socket_scm_helper=None, sock_dir=None, + drain_console=False, console_log=None): ''' Initialize a QEMUMachine @@ -82,6 +84,9 @@ class QEMUMachine(object): @param test_dir: where to create socket and log file @param monitor_address: address for QMP monitor @param socket_scm_helper: helper program, required for send_fd_scm() + @param sock_dir: where to create socket (overrides test_dir for sock) + @param console_log: (optional) path to console log file + @param drain_console: (optional) True to drain console socket to buffer @note: Qemu process is not started until launch() is used. ''' if args is None: @@ -118,6 +123,12 @@ class QEMUMachine(object): self._console_address = None self._console_socket = None self._remove_files = [] + self._console_log_path = console_log + if self._console_log_path: + # In order to log the console, buffering needs to be enabled. + self._drain_console = True + else: + self._drain_console = drain_console # just in case logging wasn't configured by the main script: logging.basicConfig() @@ -568,7 +579,11 @@ class QEMUMachine(object): Returns a socket connected to the console """ if self._console_socket is None: - self._console_socket = socket.socket(socket.AF_UNIX, - socket.SOCK_STREAM) - self._console_socket.connect(self._console_address) + if self._drain_console: + self._console_socket = ConsoleSocket(self._console_address, + file=self._console_log_path) + else: + self._console_socket = socket.socket(socket.AF_UNIX, + socket.SOCK_STREAM) + self._console_socket.connect(self._console_address) return self._console_socket diff --git a/tests/vm/Makefile.include b/tests/vm/Makefile.include index 419e0f8613..fb61f10619 100644 --- a/tests/vm/Makefile.include +++ b/tests/vm/Makefile.include @@ -50,6 +50,7 @@ endif @echo " J=[0..9]* - Override the -jN parameter for make commands" @echo " DEBUG=1 - Enable verbose output on host and interactive debugging" @echo " BOOT_CONSOLE=1 - Show the console output at boot time. " + @echo " LOG_CONSOLE=1 - Log console to file in: ~/.cache/qemu-vm " @echo " V=1 - Enable verbose ouput on host and guest commands" @echo " QEMU_LOCAL=1 - Use QEMU binary local to this build." @echo " QEMU=/path/to/qemu - Change path to QEMU binary" @@ -74,6 +75,7 @@ $(IMAGES_DIR)/%.img: $(SRC_PATH)/tests/vm/% \ $(PYTHON) $< \ $(if $(V)$(DEBUG), --debug) \ $(if $(BOOT_CONSOLE),--boot-console) \ + $(if $(LOG_CONSOLE),--log-console) \ --build-path $(BUILD_DIR)\ --image "$@" \ --force \ @@ -90,6 +92,7 @@ vm-build-%: $(IMAGES_DIR)/%.img $(if $(J),--jobs $(J)) \ $(if $(V),--verbose) \ $(if $(BOOT_CONSOLE),--boot-console) \ + $(if $(LOG_CONSOLE),--log-console) \ --build-path $(BUILD_DIR)\ --image "$<" \ $(if $(BUILD_TARGET),--build-target $(BUILD_TARGET)) \ @@ -112,6 +115,7 @@ vm-boot-ssh-%: $(IMAGES_DIR)/%.img $(PYTHON) $(SRC_PATH)/tests/vm/$* \ $(if $(J),--jobs $(J)) \ $(if $(BOOT_CONSOLE),--boot-console) \ + $(if $(LOG_CONSOLE),--log-console) \ --build-path $(BUILD_DIR)\ --image "$<" \ --interactive \ diff --git a/tests/vm/basevm.py b/tests/vm/basevm.py index 5dcae07b7f..258c0d5482 100644 --- a/tests/vm/basevm.py +++ b/tests/vm/basevm.py @@ -82,12 +82,14 @@ class BaseVM(object): poweroff = "poweroff" # enable IPv6 networking ipv6 = True + # This is the timeout on the wait for console bytes. + socket_timeout = 120 # Scale up some timeouts under TCG. # 4 is arbitrary, but greater than 2, # since we found we need to wait more than twice as long. tcg_ssh_timeout_multiplier = 4 def __init__(self, debug=False, vcpus=None, config=None, - boot_console=False, build_path=None): + boot_console=False, build_path=None, log_console=False): self._guest = None self._build_path = build_path self._boot_console = boot_console @@ -114,6 +116,11 @@ class BaseVM(object): open(self._ssh_tmp_pub_key_file, "w").write(self._config['ssh_pub_key']) + self._console_log_path = None + if log_console: + self._console_log_path = \ + os.path.join(os.path.expanduser("~/.cache/qemu-vm"), + "{}.install.log".format(self.name)) self.debug = debug self._stderr = sys.stderr self._devnull = open(os.devnull, "w") @@ -269,7 +276,9 @@ class BaseVM(object): args += self._data_args + extra_args + self._config['extra_args'] logging.debug("QEMU args: %s", " ".join(args)) qemu_path = get_qemu_path(self.arch, self._build_path) - guest = QEMUMachine(binary=qemu_path, args=args) + guest = QEMUMachine(binary=qemu_path, args=args, + console_log=self._console_log_path, + drain_console=True) guest.set_machine(self._config['machine']) guest.set_console() try: @@ -283,6 +292,8 @@ class BaseVM(object): raise atexit.register(self.shutdown) self._guest = guest + # Init console so we can start consuming the chars. + self.console_init() usernet_info = guest.qmp("human-monitor-command", command_line="info usernet") self.ssh_port = None @@ -294,7 +305,9 @@ class BaseVM(object): raise Exception("Cannot find ssh port from 'info usernet':\n%s" % \ usernet_info) - def console_init(self, timeout = 120): + def console_init(self, timeout = None): + if timeout == None: + timeout = self.socket_timeout vm = self._guest vm.console_socket.settimeout(timeout) self.console_raw_path = os.path.join(vm._temp_dir, @@ -575,6 +588,8 @@ def parse_args(vmcls): help="Show console during boot. ") parser.add_option("--build-path", default=None, help="Path of build directory. ") + parser.add_option("--log-console", action="store_true", + help="Log console to file.") parser.disable_interspersed_args() return parser.parse_args() @@ -591,7 +606,8 @@ def main(vmcls, config=None): else logging.WARN)) vm = vmcls(debug=args.debug, vcpus=args.jobs, config=config, boot_console=args.boot_console, - build_path=args.build_path) + build_path=args.build_path, + log_console=args.log_console) if args.build_image: if os.path.exists(args.image) and not args.force: sys.stderr.writelines(["Image file exists: %s\n" % args.image, -- 2.17.1