Hi Am 12.04.23 um 15:39 schrieb Jocelyn Falempe: > The bandwidth between system memory and VRAM is very limited > on G200. > So when using a 32bit framebuffer on system memory, convert it to 24bit > when copying the frame to the VRAM, this allows to go 33% faster. > Converting the format on the fly is negligible, even on low end CPU. I'm skeptical about this idea. We emulated a number of formats in simpledrm and got a lot of flames and pushback. The argument was that we should export the formats that hardware supports and not pretend to support anything else. The only exception allowed was emulating XRGB8888, because it's the common ground hat everything in userspace supports. I see that this is a bit different from your patches, but not so much. When userspace wants 32-bit XRGB, it should get it if possible. I'd rather suggest to set the console to 16 bit and also resort the formats array. It is supposed to be sorted by preference. RGB565 should maybe be the top most entry, followed by RGB888. Then you'd have to teach userspace to respect these settings. I'm not sure if all compositors do. Best regards Thomas > > [PATCH 1/2] drm/mgag200: simplify offset and scale computation. > [PATCH 2/2] drm/mgag200: Use 24bit format in VRAM > > drivers/gpu/drm/mgag200/mgag200_mode.c | 87 ++++++++++++++++++++++++++++++++++++--------------------------------------------------- > 1 file changed, 36 insertions(+), 51 deletions(-) > > > -- Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Maxfeldstr. 5, 90409 Nürnberg, Germany (HRB 36809, AG Nürnberg) Geschäftsführer: Ivo Totev