Hi Am 17.11.21 um 15:58 schrieb Hector Martin: > This is the format used by the bootloader framebuffer on Apple ARM64 > platforms, and is already supported by simplefb. This avoids regressing > on these platforms when simpledrm is enabled and replaces simplefb. > > Signed-off-by: Hector Martin Reviewed-by: Thomas Zimmermann > --- > drivers/gpu/drm/tiny/simpledrm.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/drivers/gpu/drm/tiny/simpledrm.c b/drivers/gpu/drm/tiny/simpledrm.c > index 2c84f2ea1fa2..b4b69f3a7e79 100644 > --- a/drivers/gpu/drm/tiny/simpledrm.c > +++ b/drivers/gpu/drm/tiny/simpledrm.c > @@ -571,7 +571,7 @@ static const uint32_t simpledrm_default_formats[] = { > //DRM_FORMAT_XRGB1555, > //DRM_FORMAT_ARGB1555, > DRM_FORMAT_RGB888, > - //DRM_FORMAT_XRGB2101010, > + DRM_FORMAT_XRGB2101010, > //DRM_FORMAT_ARGB2101010, > }; > > -- Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Maxfeldstr. 5, 90409 Nürnberg, Germany (HRB 36809, AG Nürnberg) Geschäftsführer: Ivo Totev