From mboxrd@z Thu Jan 1 00:00:00 1970 From: Jan Willem Stumpel Subject: Trying to compile with Stas's sound patch (2) Date: Wed, 30 Aug 2006 12:14:54 +0200 Message-ID: <44F5651E.8050501@my.home> References: <44F44E5D.2000106@my.home> Mime-Version: 1.0 Content-Transfer-Encoding: 7BIT Return-path: In-reply-to: <44F44E5D.2000106@my.home> Sender: linux-msdos-owner@vger.kernel.org List-Id: Content-Type: text/plain; charset="us-ascii"; format="flowed" To: dosemu I could compile by just changing the declaration of seqbuf_dump to static void in /usr/include/linux/soundcard.h. It works very well, for example music in wolf3d and duke3d, and the old Soundblaster utilities now also work. It seems to use a lot of CPU, though. Regards, Jan