On 15/06/14 23:37, Joe Perches wrote: > Use the zeroing function instead of dma_alloc_coherent & memset(,0,) > > Signed-off-by: Joe Perches > --- > drivers/video/fbdev/da8xx-fb.c | 9 +++------ > 1 file changed, 3 insertions(+), 6 deletions(-) > > diff --git a/drivers/video/fbdev/da8xx-fb.c b/drivers/video/fbdev/da8xx-fb.c > index a8484f7..788f6b3 100644 > --- a/drivers/video/fbdev/da8xx-fb.c > +++ b/drivers/video/fbdev/da8xx-fb.c > @@ -1447,18 +1447,15 @@ static int fb_probe(struct platform_device *device) > da8xx_fb_fix.line_length - 1; > > /* allocate palette buffer */ > - par->v_palette_base = dma_alloc_coherent(NULL, > - PALETTE_SIZE, > - (resource_size_t *) > - &par->p_palette_base, > - GFP_KERNEL | GFP_DMA); > + par->v_palette_base = dma_zalloc_coherent(NULL, PALETTE_SIZE, > + (resource_size_t *)&par->p_palette_base, > + GFP_KERNEL | GFP_DMA); > if (!par->v_palette_base) { > dev_err(&device->dev, > "GLCD: kmalloc for palette buffer failed\n"); > ret = -EINVAL; > goto err_release_fb_mem; > } > - memset(par->v_palette_base, 0, PALETTE_SIZE); > > par->irq = platform_get_irq(device, 0); > if (par->irq < 0) { > Thanks, queued for 3.17. Tomi