Hello folks, I am seeing corruption when running spectex from mesa demos which looks like vertex being randomly clipped on Valleyview, however spectex works fine on Ivy Bridge. After tracing down the codes I realize that the current Mesa driver would program the maximum number or URB entries (512 Valleyview) whenever possible. This conflict with the 3D pipeline PRM where it states there is a programming restriction if the URB Entry Allocation Size is less than 9 URB entries then total entries should be program to 32. After modifying the codes to meet the restriction I was able to run spectex without corruption on Valleyview, pretty surprise that Ivy Bridge did not have this problem. Here is the code snippet that I have changed which is at this point a quick hack and not upstream worthy as you can see the macro is not even properly defined in brw_defeines.h. Appreciate if I could get opinions from folks who are more familiar with Mesa and more experience with the graphic core. static void gen7_upload_urb(struct brw_context *brw) { struct intel_context *intel = &brw->intel; /* Total space for entries is URB size - 16kB for push constants */ int handle_region_size = (brw->urb.size - 16) * 1024; /* bytes */ /* CACHE_NEW_VS_PROG */ brw->urb.vs_size = MAX2(brw->vs.prog_data->urb_entry_size, 1); int nr_vs_entries = handle_region_size / (brw->urb.vs_size * 64); if (nr_vs_entries > brw->urb.max_vs_entries) nr_vs_entries = brw->urb.max_vs_entries; /* If the number of URB Allocation Size is smaller than 9 512 bit * units set the number or URB to Entries to 32 */ #define GEN7_URB_VS_MIN_ENTRIES 32 if(brw->urb.vs_size < 9) nr_vs_entries = GEN7_URB_VS_MIN_ENTRIES; Douglas