Series is Acked-by: Andrey Grodzovsky <andrey.grodzovsky-5C7GfCeVMHo@public.gmane.org>

Andrey


On 08/01/2018 12:06 PM, Nayan Deshmukh wrote:
Yes, that is correct. 

Nayan

On Wed, Aug 1, 2018, 9:05 PM Andrey Grodzovsky <Andrey.Grodzovsky-5C7GfCeVMHo@public.gmane.org> wrote:
Clarification question -  if the run queues belong to different
schedulers they effectively point to different rings,

it means we allow to move (reschedule) a drm_sched_entity from one ring
to another - i assume that the idea int the first place, that

you have a set of HW rings and you can utilize any of them for your jobs
(like compute rings). Correct ?

Andrey


On 08/01/2018 04:20 AM, Nayan Deshmukh wrote:
> The function selects the run queue from the rq_list with the
> least load. The load is decided by the number of jobs in a
> scheduler.
>
> v2: avoid using atomic read twice consecutively, instead store
>      it locally
>
> Signed-off-by: Nayan Deshmukh <nayan26deshmukh-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>
> ---
>   drivers/gpu/drm/scheduler/gpu_scheduler.c | 25 +++++++++++++++++++++++++
>   1 file changed, 25 insertions(+)
>
> diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler.c b/drivers/gpu/drm/scheduler/gpu_scheduler.c
> index 375f6f7f6a93..fb4e542660b0 100644
> --- a/drivers/gpu/drm/scheduler/gpu_scheduler.c
> +++ b/drivers/gpu/drm/scheduler/gpu_scheduler.c
> @@ -255,6 +255,31 @@ static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
>       return true;
>   }
>   
> +/**
> + * drm_sched_entity_get_free_sched - Get the rq from rq_list with least load
> + *
> + * @entity: scheduler entity
> + *
> + * Return the pointer to the rq with least load.
> + */
> +static struct drm_sched_rq *
> +drm_sched_entity_get_free_sched(struct drm_sched_entity *entity)
> +{
> +     struct drm_sched_rq *rq = NULL;
> +     unsigned int min_jobs = UINT_MAX, num_jobs;
> +     int i;
> +
> +     for (i = 0; i < entity->num_rq_list; ++i) {
> +             num_jobs = atomic_read(&entity->rq_list[i]->sched->num_jobs);
> +             if (num_jobs < min_jobs) {
> +                     min_jobs = num_jobs;
> +                     rq = entity->rq_list[i];
> +             }
> +     }
> +
> +     return rq;
> +}
> +
>   static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
>                                   struct dma_fence_cb *cb)
>   {