On Wed, Sep 10, 2014 at 02:09:07PM -0700, Keith Packard wrote:
> [PATCH 2/2] Correct BO allocation alignment
>
> This patch makes UXA and Mesa agree about how buffers are allocated
> for images. Without this, UXA was requiring larger padding, which
> meant that converting some textures into pixmaps using DRI3 would
> fail.
That extra alignment is due to gen2 and early gen3 (if
(!intel->has_relaxed_fencing) covers them).
-Chris
--
Chris Wilson, Intel Open Source Technology Centre
_______________________________________________
xorg-devel-go0+a7rfsptAfugRpC6u6w@public.gmane.org: X.Org development
Archives: http://lists.x.org/archives/xorg-devel
Info: http://lists.x.org/mailman/listinfo/xorg-devel