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From: Rob Clark <robdclark@gmail.com>
To: Bjorn Andersson <bjorn.andersson@linaro.org>,
	linux-arm-msm <linux-arm-msm@vger.kernel.org>,
	freedreno@lists.freedesktop.org,
	"dri-devel@lists.freedesktop.org"
	<dri-devel@lists.freedesktop.org>
Subject: Re: [Freedreno] [PATCH 12/12] drm/msm: gpu: Use the zap shader on 5XX if we can
Date: Tue, 6 Dec 2016 11:37:05 -0500	[thread overview]
Message-ID: <CAF6AEGva6_iFLvAo2yMsr15VVfdEFae94HaXUkKsa5_bqoH2kw@mail.gmail.com> (raw)
In-Reply-To: <20161206153501.GA25541@jcrouse-lnx.qualcomm.com>

On Tue, Dec 6, 2016 at 10:35 AM, Jordan Crouse <jcrouse@codeaurora.org> wrote:
> On Mon, Dec 05, 2016 at 11:57:12AM -0800, Bjorn Andersson wrote:
>> On Mon 28 Nov 11:28 PST 2016, Jordan Crouse wrote:
>>
>> > The A5XX GPU powers on in "secure" mode. In secure mode the GPU can
>> > only render to buffers that are marked as secure and inaccessible
>> > to the kernel and user through a series of hardware protections. In
>> > practice secure mode is used to draw things like a UI on a secure
>> > video frame.
>> >
>> > In order to switch out of secure mode the GPU executes a special
>> > shader that clears out the GMEM and other sensitve registers and
>> > then writes a register. Because the kernel can't be trusted the
>> > shader binary is signed and verified and programmed by the
>> > secure world. To do this we need to read the MDT header and the
>> > segments from the firmware location and put them in memory and
>> > present them for approval.
>> >
>> > For targets without secure support there is an out: if the
>> > secure world doesn't support secure then there are no hardware
>> > protections and we can freely write the SECVID_TRUST register from
>> > the CPU. We don't have 100% confidence that we can query the
>> > secure capabilities at run time but we have enough calls that
>> > need to go right to give us some confidence that we're at least doing
>> > something useful.
>> >
>> > Of course if we guess wrong you trigger a permissions violation
>> > which usually ends up in a system crash but thats a problem
>> > that shows up immediately.
>> >
>> > Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
>> > ---
>> >  drivers/gpu/drm/msm/adreno/a5xx_gpu.c | 72 ++++++++++++++++++++++++++++++++++-
>> >  1 file changed, 70 insertions(+), 2 deletions(-)
>> >
>> > diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
>> > index eefe197..a7a58ec 100644
>> > --- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
>> > +++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
>> > @@ -469,6 +469,55 @@ static int a5xx_ucode_init(struct msm_gpu *gpu)
>> >     return 0;
>> >  }
>> >
>> > +static int a5xx_zap_shader_resume(struct msm_gpu *gpu)
>> > +{
>> > +   int ret;
>> > +
>> > +   ret = qcom_scm_gpu_zap_resume();
>> > +   if (ret)
>> > +           DRM_ERROR("%s: zap-shader resume failed: %d\n",
>> > +                   gpu->name, ret);
>> > +
>> > +   return ret;
>> > +}
>> > +
>> > +static int a5xx_zap_shader_init(struct msm_gpu *gpu)
>> > +{
>> > +   static bool loaded;
>> > +   struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
>> > +   struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
>> > +   struct platform_device *pdev = a5xx_gpu->pdev;
>> > +   struct device_node *node;
>> > +   int ret;
>> > +
>> > +   /*
>> > +    * If the zap shader is already loaded into memory we just need to kick
>> > +    * the remote processor to reinitialize it
>> > +    */
>> > +   if (loaded)
>>
>> Why is this handling needed? Why can init be called multiple times?
>
> This is for resume - if we suspend and resume the device without losing state
> the secure zone we can't load it again, so we have to call a different
> operation to "resume" it. This will be much more heavily used when we have more
> aggressive power management.

also for recovery when I crash the gpu ;-)

BR,
-R

  reply	other threads:[~2016-12-06 16:37 UTC|newest]

Thread overview: 34+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-11-28 19:28 [PATCH 00/12] Adreno A5XX support Jordan Crouse
2016-11-28 19:28 ` [PATCH 01/12] drm/msm: gpu: Cut down the list of "generic" registers to the ones we use Jordan Crouse
     [not found] ` <1480361317-9937-1-git-send-email-jcrouse-sgV2jX0FEOL9JmXXK+q4OQ@public.gmane.org>
2016-11-28 19:28   ` [PATCH 02/12] drm/msm: gpu: Return error on hw_init failure Jordan Crouse
2016-11-28 19:28   ` [PATCH 05/12] drm/msm: gpu: Add OUT_TYPE4 and OUT_TYPE7 Jordan Crouse
2016-11-28 19:28   ` [PATCH 06/12] drm/msm: Remove 'src_clk' from adreno configuration Jordan Crouse
2016-11-28 19:28 ` [PATCH 03/12] drm/msm: gpu Add new gpu register read/write functions Jordan Crouse
2016-11-28 19:28 ` [PATCH 04/12] drm/msm: Add adreno_gpu_write64() Jordan Crouse
2016-11-28 19:28 ` [PATCH 07/12] drm/msm: Disable interrupts during init Jordan Crouse
2016-11-28 19:28 ` [PATCH 08/12] drm/msm: gpu: Add A5XX target support Jordan Crouse
2016-11-28 19:28 ` [PATCH 09/12] drm/msm: gpu: Add support for the GPMU Jordan Crouse
2016-11-28 19:28 ` [PATCH 10/12] firmware: qcom_scm: Add qcom_scm_gpu_zap_resume() Jordan Crouse
2017-01-13 17:12   ` Andy Gross
     [not found]     ` <20170113171241.GH5710-3KkwrOJo9xYlRp7syxWybdHuzzzSOjJt@public.gmane.org>
2017-01-13 17:22       ` Jordan Crouse
     [not found]         ` <20170113172244.GA28592-9PYrDHPZ2Orvke4nUoYGnHL1okKdlPRT@public.gmane.org>
2017-01-13 17:45           ` Andy Gross
2017-01-13 23:24     ` [Freedreno] " Jordan Crouse
     [not found]       ` <20170113232438.GA24139-9PYrDHPZ2Orvke4nUoYGnHL1okKdlPRT@public.gmane.org>
2017-01-15  3:49         ` Andy Gross
2017-01-15  5:20           ` [Freedreno] " Andy Gross
2017-01-16 15:13             ` Stanimir Varbanov
2017-01-17 17:04             ` Jordan Crouse
     [not found]               ` <20170117170459.GA29647-9PYrDHPZ2Orvke4nUoYGnHL1okKdlPRT@public.gmane.org>
2017-01-17 19:31                 ` Andy Gross
     [not found]   ` <1480361317-9937-11-git-send-email-jcrouse-sgV2jX0FEOL9JmXXK+q4OQ@public.gmane.org>
2017-01-17  5:56     ` [PATCH] firmware: qcom_scm: Add set remote state API Andy Gross
     [not found]       ` <1484632578-4539-1-git-send-email-andy.gross-QSEj5FYQhm4dnm+yROfE0A@public.gmane.org>
2017-01-18 16:51         ` Jordan Crouse
2017-01-18 17:37       ` Stanimir Varbanov
2017-01-24  9:54       ` Stanimir Varbanov
2017-01-24 16:11         ` Andy Gross
2016-11-28 19:28 ` [PATCH 11/12] drm/msm: Add a quick and dirty PIL loader Jordan Crouse
2016-12-05 19:57   ` Bjorn Andersson
2016-12-06 17:49     ` Jordan Crouse
2016-11-28 19:28 ` [PATCH 12/12] drm/msm: gpu: Use the zap shader on 5XX if we can Jordan Crouse
2016-12-05 19:57   ` Bjorn Andersson
2016-12-05 20:10     ` Bjorn Andersson
2016-12-06 15:35     ` Jordan Crouse
2016-12-06 16:37       ` Rob Clark [this message]
     [not found]       ` <20161206153501.GA25541-9PYrDHPZ2Orvke4nUoYGnHL1okKdlPRT@public.gmane.org>
2016-12-06 17:18         ` Bjorn Andersson

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