Martin, Randy et.al.: I'm moving around things such that I can give Martin a full builder: 24Cores, 256GB RAM, up to 3TB storage from the donation that HP made to WebOS-Ports (as I consider it essential to webOS-Ports that OE has a strong foundation) Tom On Fri, Sep 18, 2015 at 10:30 AM, Martin Jansa wrote: > On Fri, Sep 18, 2015 at 12:24:00PM -0400, Randy MacLeod wrote: > > On 2015-09-07 11:14 AM, Martin Jansa wrote: > > > Full jenkins build test takes over 3 days (depending on sstate reuse, > > > one MACHINE can take more than 24 hours), so if I add them to > > > master-next after it's merged to oe-core it will take 3-6 days to > > > build-test them (6 days if they are sent just after current queue is > > > sent for build). > > > > Hi Martin, > > Hi Randy, > > > Replying privately but you can add the list back in your > > reply if you like. > > OK, adding both MLs > > > I never build all of meta-oe but a day seems like a long time. > > On a 3-4 year old 24 core system, with 64 GB RAM and > > 2 large disks, I build oe-core + a whitelist of meta-oe + misc layers in > > 5 hours using 18.3 of the 24 cores on average. > > What are the specs of your build machine? > > It's one of VMs running on box donated by HP to webos-ports project. It > has access to 8 E5-2630L 0 @ 2.00GHz cores (from IIRC 24) and slow IO > which we try to compensate a bit by using tmpfs for TMPDIR, VM has 80G > RAM, so I'm using 72G for tmpfs. > > Tom: please fill-in the gaps, I don't know any details about the real HW > it's running on. > > The same machine is also running some webos-ports builds sometimes. > > BUT be aware that my world build is much bigger than what you're > probably building and changes in oe-core almost always ensure very low > sstate reuse. > > e.g. last build with only small oe-core upgrade since previous build: > NOTE: Tasks Summary: Attempted 33283 tasks of which 5252 didn't need to be > rerun and 33 failed. > NOTE: Build completion summary: > NOTE: do_populate_sysroot: 21% sstate reuse (485 setscene, 1750 scratch) > NOTE: do_package_qa: 12% sstate reuse (262 setscene, 1760 scratch) > NOTE: do_package: 4% sstate reuse (76 setscene, 1750 scratch) > NOTE: do_packagedata: 13% sstate reuse (281 setscene, 1750 scratch) > NOTE: do_package_write_ipk: 12% sstate reuse (262 setscene, 1756 scratch) > NOTE: do_populate_lic: 22% sstate reuse (521 setscene, 1806 scratch) > > real 1485m40.070s > user 4166m49.125s > sys 2825m50.068s > > BTW: you can see all this information in the world logs I'm sending to MLs > (but not all the builds make it to ML report). > > > A decent build box these days has 32+ cores, 64+ GB RAM and > > and SSD or RAID disk filesystem. The costs of such a system > > are significant but worth it given the number of people's time > > involved in meta-oe. > > That's true, but I have to do with what I have available :). > > > Also, it would be nice if OE had a few such machines each > > working on builds for a MACHINE to reduce your turn-around > > to more like a day or so. :) > > Yes, it would be nice, I'm trying to get Tom King to set another VM like > this in another location (another HP donated server), hopefully he will > finish it soon. > > It's all hosted together with OE infrastructure, bandwidth is limited, but > all I need for these builds is to fetch sources and upload the logs, there > are no package feeds or sstate from these builds usable outside, but now it > rsync the downloaded sources to sources.openembedded.org > > If you know about some idling build servers, I would like to give them > something to do :). > > Regards, > > -- > Martin 'JaMa' Jansa jabber: Martin.Jansa@gmail.com >