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From: "Marc-André Lureau" <marcandre.lureau@gmail.com>
To: Akihiko Odaki <akihiko.odaki@gmail.com>
Cc: qemu-devel <qemu-devel@nongnu.org>, Gerd Hoffmann <kraxel@redhat.com>
Subject: Re: [PATCH v3 12/12] ui/console: call gfx_switch() even if the current scanout is GL
Date: Wed, 9 Mar 2022 12:40:46 +0400	[thread overview]
Message-ID: <CAJ+F1CLvKn3r68f7LvCP-2Rni_0G7Z21jZrPqNCByHoL6WL+8Q@mail.gmail.com> (raw)
In-Reply-To: <76c68a33-b157-f127-36ee-034290bf3e4b@gmail.com>

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Hi

On Wed, Mar 9, 2022 at 12:34 PM Akihiko Odaki <akihiko.odaki@gmail.com>
wrote:

> On 2022/03/09 17:33, Marc-André Lureau wrote:
> > Hi
> >
> > On Wed, Mar 9, 2022 at 12:21 PM Akihiko Odaki <akihiko.odaki@gmail.com
> > <mailto:akihiko.odaki@gmail.com>> wrote:
> >
> >
> >     If it is expected that dpy_gfx_update is required, it should call
> >     dpy_gfx_update. I agree it is not a right timing to fix vnc to remove
> >     the implicit update as it is pre-existing.
> >     However the lack of dpy_gfx_update call is a regression and should
> >     be fixed.
> >
> >
> > Calling dpy_gfx_update is done when the scanount.kind is SURFACE.
> >
> > dpy_gfx_update is specific to SURFACE, GL uses dpy_gl_update.
> >
> > --
> > Marc-André Lureau
>
> egl-headless requires non-OpenGL to display the surface content even if
> scanout.kind is not SURFACE. Calling dpy_gfx_update is done when the
> scanount.kind is SURFACE is not enough.
>
>
We are going in circles... egl-headless call dpy_gfx_update on
dpy_gl_update.

-- 
Marc-André Lureau

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  reply	other threads:[~2022-03-09  8:44 UTC|newest]

Thread overview: 44+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2022-03-07  7:46 [PATCH v3 00/12] GL & D-Bus display related fixes marcandre.lureau
2022-03-07  7:46 ` [PATCH v3 01/12] ui/console: move check for compatible GL context marcandre.lureau
2022-03-07  7:46 ` [PATCH v3 02/12] ui/console: move dcl compatiblity check to a callback marcandre.lureau
2022-03-07  7:46 ` [PATCH v3 03/12] ui/console: egl-headless is compatible with non-gl listeners marcandre.lureau
2022-03-07  7:46 ` [PATCH v3 04/12] ui/dbus: associate the DBusDisplayConsole listener with the given console marcandre.lureau
2022-03-07  7:46 ` [PATCH v3 05/12] ui/console: move console compatibility check to dcl_display_console() marcandre.lureau
2022-03-07  7:46 ` [PATCH v3 06/12] ui/shader: fix potential leak of shader on error marcandre.lureau
2022-03-07  7:46 ` [PATCH v3 07/12] ui/shader: free associated programs marcandre.lureau
2022-03-07  7:46 ` [PATCH v3 08/12] ui/console: add a dpy_gfx_switch callback helper marcandre.lureau
2022-03-07  7:46 ` [PATCH v3 09/12] ui/console: optionally update after gfx switch marcandre.lureau
2022-03-07  7:46 ` [PATCH v3 10/12] ui/dbus: fix texture sharing marcandre.lureau
2022-03-07  7:46 ` [PATCH v3 11/12] ui/dbus: do not send 2d scanout until gfx_update marcandre.lureau
2022-03-07  7:46 ` [PATCH v3 12/12] ui/console: call gfx_switch() even if the current scanout is GL marcandre.lureau
2022-03-07  8:08   ` Akihiko Odaki
2022-03-07 10:19     ` Marc-André Lureau
2022-03-07 10:34       ` Akihiko Odaki
2022-03-07 11:50         ` Marc-André Lureau
2022-03-07 12:24           ` Akihiko Odaki
2022-03-07 12:32             ` Marc-André Lureau
2022-03-07 12:49               ` Akihiko Odaki
2022-03-08 14:26                 ` Marc-André Lureau
2022-03-08 14:42                   ` Akihiko Odaki
2022-03-09  8:02                     ` Marc-André Lureau
2022-03-09  8:05                       ` Akihiko Odaki
2022-03-09  8:11                         ` Marc-André Lureau
2022-03-09  8:21                           ` Akihiko Odaki
2022-03-09  8:33                             ` Marc-André Lureau
2022-03-09  8:34                               ` Akihiko Odaki
2022-03-09  8:40                                 ` Marc-André Lureau [this message]
2022-03-09  8:49                                   ` Akihiko Odaki
2022-03-09  8:54                                     ` Marc-André Lureau
2022-03-09  9:02                                       ` Akihiko Odaki
2022-03-09  9:26                                     ` Gerd Hoffmann
2022-03-09  9:32                                       ` Akihiko Odaki
2022-03-09  9:53                                         ` Marc-André Lureau
2022-03-09 10:01                                           ` Akihiko Odaki
2022-03-09 10:07                                             ` Marc-André Lureau
2022-03-09 10:20                                               ` Akihiko Odaki
2022-03-09 10:27                                                 ` Marc-André Lureau
2022-03-09 10:38                                                   ` Akihiko Odaki
2022-03-09 10:45                                                     ` Marc-André Lureau
2022-03-09 10:54                                                       ` Akihiko Odaki
2022-03-09 10:13                                           ` Gerd Hoffmann
2022-03-09 10:15 ` [PATCH v3 00/12] GL & D-Bus display related fixes Gerd Hoffmann

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