On Mon, Jan 11, 2021 at 03:00:05PM +0200, Mikko Perttunen wrote: > Add the userspace interface header, specifying interfaces > for allocating and accessing syncpoints from userspace, > and for creating sync_file based fences based on syncpoint > thresholds. > > Signed-off-by: Mikko Perttunen > --- > include/uapi/linux/host1x.h | 134 ++++++++++++++++++++++++++++++++++++ > 1 file changed, 134 insertions(+) > create mode 100644 include/uapi/linux/host1x.h What's the number of these syncpoints that we expect userspace to create? There's a limited amount of open file descriptors available by default, so this needs to be kept reasonably low. > diff --git a/include/uapi/linux/host1x.h b/include/uapi/linux/host1x.h > new file mode 100644 > index 000000000000..9c8fb9425cb2 > --- /dev/null > +++ b/include/uapi/linux/host1x.h > @@ -0,0 +1,134 @@ > +/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */ > +/* Copyright (c) 2020 NVIDIA Corporation */ > + > +#ifndef _UAPI__LINUX_HOST1X_H > +#define _UAPI__LINUX_HOST1X_H > + > +#include > +#include > + > +#if defined(__cplusplus) > +extern "C" { > +#endif > + > +struct host1x_allocate_syncpoint { > + /** > + * @fd: [out] > + * > + * New file descriptor representing the allocated syncpoint. > + */ > + __s32 fd; > + > + __u32 reserved[3]; > +}; > + > +struct host1x_syncpoint_info { > + /** > + * @id: [out] > + * > + * System-global ID of the syncpoint. > + */ > + __u32 id; > + > + __u32 reserved[3]; > +}; Given that this has only out parameters, I expect this will be called on the FD returned by HOST1X_IOCTL_ALLOCATE_SYNCPOINT? It might be worth pointing that out explicitly in a comment. > + > +struct host1x_syncpoint_increment { > + /** > + * @count: [in] > + * > + * Number of times to increment the syncpoint. The syncpoint can > + * be observed at in-between values, but each increment is atomic. > + */ > + __u32 count; > +}; This seems like it would have to be called on the FD as well... > + > +struct host1x_read_syncpoint { > + /** > + * @id: [in] > + * > + * ID of the syncpoint to read. > + */ > + __u32 id; > + > + /** > + * @value: [out] > + * > + * Current value of the syncpoint. > + */ > + __u32 value; > +}; ... but then, all of a sudden you seem to switch things around and allow reading the value of an arbitrary syncpoint specified by ID. Now, I suspect that's because reading the syncpoint is harmless and does not allow abuse, whereas incrementing could be abused if allowed on an arbitrary syncpoint ID. But I think it's worth spelling all that out in some documentation to make this clear from a security point of view and from a usability point of view for people trying to figure out how to use these interfaces. > + > +struct host1x_create_fence { > + /** > + * @id: [in] > + * > + * ID of the syncpoint to create a fence for. > + */ > + __u32 id; > + > + /** > + * @threshold: [in] > + * > + * When the syncpoint reaches this value, the fence will be signaled. > + * The syncpoint is considered to have reached the threshold when the > + * following condition is true: > + * > + * ((value - threshold) & 0x80000000U) == 0U > + * > + */ > + __u32 threshold; > + > + /** > + * @fence_fd: [out] > + * > + * New sync_file file descriptor containing the created fence. > + */ > + __s32 fence_fd; > + > + __u32 reserved[1]; > +}; Again this takes an arbitrary syncpoint ID as input, so I expect that the corresponding IOCTL will have to be called on the host1x device node? Again, I think it would be good to either point that out for each structure or IOCTL, or alternatively maybe reorder these such that this becomes clearer. > + > +struct host1x_fence_extract_fence { > + __u32 id; > + __u32 threshold; > +}; > + > +struct host1x_fence_extract { > + /** > + * @fence_fd: [in] > + * > + * sync_file file descriptor > + */ > + __s32 fence_fd; > + > + /** > + * @num_fences: [in,out] > + * > + * In: size of the `fences_ptr` array counted in elements. > + * Out: required size of the `fences_ptr` array counted in elements. > + */ > + __u32 num_fences; > + > + /** > + * @fences_ptr: [in] > + * > + * Pointer to array of `struct host1x_fence_extract_fence`. > + */ > + __u64 fences_ptr; > + > + __u32 reserved[2]; > +}; For the others it's pretty clear to me what the purpose is, but I'm at a complete loss with this one. What's the use-case for this? In general I think it'd make sense to add a bit more documentation about how all these IOCTLs are meant to be used to give people a better understanding of why these are needed. Thierry > + > +#define HOST1X_IOCTL_ALLOCATE_SYNCPOINT _IOWR('X', 0x00, struct host1x_allocate_syncpoint) > +#define HOST1X_IOCTL_READ_SYNCPOINT _IOR ('X', 0x01, struct host1x_read_syncpoint) > +#define HOST1X_IOCTL_CREATE_FENCE _IOWR('X', 0x02, struct host1x_create_fence) > +#define HOST1X_IOCTL_SYNCPOINT_INFO _IOWR('X', 0x03, struct host1x_syncpoint_info) > +#define HOST1X_IOCTL_SYNCPOINT_INCREMENT _IOWR('X', 0x04, struct host1x_syncpoint_increment) > +#define HOST1X_IOCTL_FENCE_EXTRACT _IOWR('X', 0x05, struct host1x_fence_extract) > + > +#if defined(__cplusplus) > +} > +#endif > + > +#endif > -- > 2.30.0 >