Hi Am 22.06.21 um 06:02 schrieb Esaki Tomohito: > Hi, Thomas > Thank you for reply. > > On 2021/06/21 16:10, Thomas Zimmermann wrote: >> Hi >> >> Am 21.06.21 um 08:27 schrieb Tomohito Esaki: >>> Virtual DRM splits the overlay planes of a display controller into >>> multiple >>> virtual devices to allow each plane to be accessed by each process. >>> >>> This makes it possible to overlay images output from multiple >>> processes on a >>> display. For example, one process displays the camera image without >>> compositor >>> while another process overlays the UI. >> >> I briefly looked over your patches. I didn't understand how this is >> different to the functionality of a compositor? Shouldn't this be solved >> in userspace? > > I think when latency is important (e.g., AR, VR, for displaying camera > images in IVI systems), there may be use cases where the compositor > cannot be used. > Normally, when the image is passed through the compositor, it is > displayed after 2 VSYNC at most, because the compositor combines the > image with VSYNC synchronization. On the other hand, if we use vDRM, the > image will be displayed at the next VSYNC, so it will be displayed after > 1 VSYNC at most. Other commenters already addressed these points. > > Also, since the compositor is a single point of failure, we may not want > to make it dependent on it. The kernel is also a single point of failure. TBH I don't think this feature should be merged until there's a clear use case that cannot be solved in userspace idiomatically. Best regards Thomas > > Best regards > Tomohito Esaki > -- Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Maxfeldstr. 5, 90409 Nürnberg, Germany (HRB 36809, AG Nürnberg) Geschäftsführer: Felix Imendörffer