From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Sat, 25 Mar 2017 14:20:40 +0000
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Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D100387
Bug ID: 100387
Summary: War Thunder game has visual errors, missing textures
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel@lists.freedesktop.org
Reporter: acelists@atlas.sk
QA Contact: dri-devel@lists.freedesktop.org
Using the War Thunder game on Slackware, Mesa git custom compiled, LLVM 4.0=
and
on a RV710 card (512MB video RAM) always produces visual errors. The errors=
are
not the same at all runs but vary between these problems, e.g. sky being bl=
ack,
clouds being any color, water is some color without reflections, trees being
blue.
Plane/ground target models are mostly correct, but sometimes they are also
white.
The errors can be seen right in the hangar, but also when playing the game =
(in
a mission).
I have set the "Old videocard support" in the graphics options in the game.
This has improved things to the state I describe. The game client shows "ul=
tra
low quality" in the right hand corner. I am using the low-res client (HD
textures not downloaded) and the client often prompts to download hi-res
textures which I decline.
Other than this, the game runs correctly, albeit slow on this GPU (5-15FPS).
In the console where I start the game (updater binary) there is a ton of ou=
tput
like:
EE r600_shader.c:183 r600_pipe_shader_create - translation from TGSI failed=
!
EE r600_state_common.c:803 r600_shader_select - Failed to build shader vari=
ant
(type=3D1) -1
The line numbers 183 and 803 are always the same.
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Auto-Submitted: auto-generated
Bug ID |
100387
|
Summary |
War Thunder game has visual errors, missing textures
|
Product |
Mesa
|
Version |
git
|
Hardware |
x86-64 (AMD64)
|
OS |
Linux (All)
|
Status |
NEW
|
Severity |
normal
|
Priority |
medium
|
Component |
Drivers/Gallium/r600
|
Assignee |
dri-devel@lists.freedesktop.org
|
Reporter |
acelists@atlas.sk
|
QA Contact |
dri-devel@lists.freedesktop.org
|
Using the War Thunder game on Slackware, Mesa git custom compi=
led, LLVM 4.0 and
on a RV710 card (512MB video RAM) always produces visual errors. The errors=
are
not the same at all runs but vary between these problems, e.g. sky being bl=
ack,
clouds being any color, water is some color without reflections, trees being
blue.
Plane/ground target models are mostly correct, but sometimes they are also
white.
The errors can be seen right in the hangar, but also when playing the game =
(in
a mission).
I have set the "Old videocard support" in the graphics options in=
the game.
This has improved things to the state I describe. The game client shows &qu=
ot;ultra
low quality" in the right hand corner. I am using the low-res client (=
HD
textures not downloaded) and the client often prompts to download hi-res
textures which I decline.
Other than this, the game runs correctly, albeit slow on this GPU (5-15FPS).
In the console where I start the game (updater binary) there is a ton of ou=
tput
like:
EE r600_shader.c:183 r600_pipe_shader_create - translation from TGSI failed=
!
EE r600_state_common.c:803 r600_shader_select - Failed to build shader vari=
ant
(type=3D1) -1
The line numbers 183 and 803 are always the same.
You are receiving this mail because:
- You are the assignee for the bug.
=
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--===============2129423201==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Sat, 25 Mar 2017 17:07:27 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D100387
--- Comment #1 from aceman ---
I now noticed the same console errors are output when running the latest
Firefox nightly with "webrender" force-enabled (in about:config). Maybe that
helps and is easier to debug than a big game.
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Commen=
t # 1
on bug 10038=
7
from aceman
I now noticed the same console errors are output when running =
the latest
Firefox nightly with "webrender" force-enabled (in about:config).=
Maybe that
helps and is easier to debug than a big game.
You are receiving this mail because:
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Tue, 04 Apr 2017 21:53:07 +0000
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--- Comment #2 from aceman ---
I can test patches if you have any ideas. Thanks.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Sat, 06 May 2017 00:52:33 +0000
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--- Comment #3 from russianneuromancer@ya.ru ---
Created attachment 131233
--> https://bugs.freedesktop.org/attachment.cgi?id=3D131233&action=3Dedit
War Thunder on Radeon HD 8470D with Mesa 17.1.0rc2
Same issue on Radeon 8470D.
Software:
Kubuntu 17.0 x86_64
Linux 4.10
Mesa: 17.1.0rc2
libdrm: 2.4.80
xserver-xorg-video-radeon: 7.9.0
xserver-xorg-core: 1.19.3
Hardware:=20
AMD A6-6400K with Radeon HD 8470D (ARUBA)
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Mon, 19 Jun 2017 21:00:29 +0000
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--- Comment #4 from Hi-Angel ---
>>From a quick debugging session the error is coming from here
https://github.com/mesa3d/mesa/blob/a5e1c9f1d5b6063f0a92634967475a05362c0d3=
1/src/gallium/drivers/r600/r600_asm.c#L603
Don't have time ATM to look closer, but commenting here in case anybody have
ideas, including what to look at.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Sun, 16 Jul 2017 21:42:26 +0000
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--- Comment #5 from Hi-Angel ---
Sorry for long time not answering. The error is because one instruction is
using more than 2 cfiles which check_and_set_bank_swizzle() doesn't allow,
though acc. to docs it can handle up to 4 distinct cfiles in a group.
I was trying to fix it be rewriting the bank_swizzle scheduler into smarter
version, but had to abandon it because it turned out to be pointless (the
effeciency is about the same, but more importantly, for some reason r600g h=
ave
2 schedulers, and this one simply does validation). FTR, unfinished code is
here https://github.com/Hi-Angel/mesa/tree/wip-bank_swizzle-scheduler
I am not sure if I'll have a motivation to look into modifying the current
scheduler, the more that there's some oddness in documentation (you can say
"pun intended" because it is that docs don't allow odd number of distinct
cfiles in a group, however a group with 1 cfile works just fine).
But fixing this bug won't help to the game anyway, because the next problem=
it
runs into is a very old one of requiring too many GPRs
https://bugs.freedesktop.org/buglist.cgi?quicksearch=3DShader%20GPR%20limit=
%20exceeded&list_id=3D619399
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Commen=
t # 5
on bug 10038=
7
from =
Hi-Angel
Sorry for long time not answering. The error is because one in=
struction is
using more than 2 cfiles which check_and_set_bank_swizzle() doesn't allow,
though acc. to docs it can handle up to 4 distinct cfiles in a group.
I was trying to fix it be rewriting the bank_swizzle scheduler into smarter
version, but had to abandon it because it turned out to be pointless (the
effeciency is about the same, but more importantly, for some reason r600g h=
ave
2 schedulers, and this one simply does validation). FTR, unfinished code is
here https://github.com/Hi-Angel/mesa/tree/wip-bank_swizzle-scheduler
I am not sure if I'll have a motivation to look into modifying the current
scheduler, the more that there's some oddness in documentation (you can say
"pun intended" because it is that docs don't allow odd number of =
distinct
cfiles in a group, however a group with 1 cfile works just fine).
But fixing this bug won't help to the game anyway, because the next problem=
it
runs into is a very old one of requiring too many GPRs
https://bugs.freedesktop.org/b=
uglist.cgi?quicksearch=3DShader%20GPR%20limit%20exceeded&list_id=3D6193=
99
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Sun, 30 Jul 2017 20:55:14 +0000
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--- Comment #6 from aceman ---
Are those problems solved in radeonsi?
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Thu, 07 Sep 2017 04:34:29 +0000
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Peter changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tuharsky@misbb.sk
--- Comment #7 from Peter ---
I see very similar problem with Radeon HD 6850.
OTOH, I must say that with AMD A8-7600 onchip Radeon R7 everything seems OK.
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changed
bug 10038=
7
What |
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CC |
|
tuharsky@misbb.sk
|
Commen=
t # 7
on bug 10038=
7
from Peter
I see very similar problem with Radeon HD 6850.
OTOH, I must say that with AMD A8-7600 onchip Radeon R7 everything seems OK=
.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Thu, 07 Sep 2017 04:40:52 +0000
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--- Comment #8 from Peter ---
Created attachment 134034
--> https://bugs.freedesktop.org/attachment.cgi?id=3D134034&action=3Dedit
screenshot - War Thunder, Radeon HD 6850
MESA 17.1.5
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--===============0391763111==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Thu, 07 Sep 2017 04:45:57 +0000
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--- Comment #9 from Peter ---
(In reply to Hi-Angel from comment #5)
> But fixing this bug won't help to the game anyway, because the next probl=
em
> it runs into is a very old one of requiring too many GPRs
Are You sure? I don't know the exact background here, but on Radeon R7 it r=
uns
seamlessly...
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Commen=
t # 9
on bug 10038=
7
from Peter
(In reply to Hi-Angel from comment #5)
> But fixing this bug won't help to the game anywa=
y, because the next problem
> it runs into is a very old one of requiring too many GPRs
Are You sure? I don't know the exact background here, but on Radeon R7 it r=
uns
seamlessly...
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Thu, 07 Sep 2017 21:03:02 +0000
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--- Comment #10 from aceman ---
I'd assume "AMD A8-7600 with onchip Radeon R7" uses the separate radeonSI m=
esa
driver and may not have this problem reported in this bug. Notice the bug is
against R600 driver.
I asked about the radeonSI drive in comment 6 but didn't get a reply. If you
could find out if you are running with it and rendering is fine, I would li=
ke
to know.
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Comme=
nt # 10
on bug 10038=
7
from aceman
I'd assume "AMD A8-7600 with onchip Radeon R7" uses =
the separate radeonSI mesa
driver and may not have this problem reported in this bug. Notice the bug is
against R600 driver.
I asked about the radeonSI drive in comment 6 but didn't get a reply. If you
could find out if you are running with it and rendering is fine, I would li=
ke
to know.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Fri, 08 Sep 2017 09:45:57 +0000
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--- Comment #11 from Peter ---
Well, no problem, just please give me a reliable way to get this info. List=
ing
the X.org.log, I'm a bit confused.
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nt # 11
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Well, no problem, just please give me a reliable way to get th=
is info. Listing
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Fri, 08 Sep 2017 17:32:54 +0000
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--- Comment #12 from aceman ---
Try looking for DRI driver name or VDPAU driver name in Xorg.log.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Fri, 08 Sep 2017 20:45:14 +0000
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--- Comment #14 from aceman ---
The attached log seems to imply R600 driver is used.
It also lists the GPU as:
Chipset: "AMD Radeon HD 6800 Series" (ChipID =3D 0x6739)
Is this really from the A8-7600 machine?
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Comme=
nt # 14
on bug 10038=
7
from aceman
The attached log seems to imply R600 driver is used.
It also lists the GPU as:
Chipset: "AMD Radeon HD 6800 Series" (ChipID =3D 0x6739)
Is this really from the A8-7600 machine?
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Sat, 09 Sep 2017 04:03:03 +0000
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--- Comment #15 from Peter ---
No, the log is from LTSP thin/fat client. Terefore CPU is of LTSP server.
GPU is correct though.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Fri, 08 Sep 2017 18:22:18 +0000
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--- Comment #13 from Peter ---
Created attachment 134095
--> https://bugs.freedesktop.org/attachment.cgi?id=3D134095&action=3Dedit
X.org log file
please, see attachment...
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Sun, 17 Sep 2017 16:34:29 +0000
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Maksim Bobylev changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|git |17.1
--- Comment #16 from Maksim Bobylev ---
Same problem on Radeon HD 6470M
mesa-17.0.6/17.1.9
llvm-3.9.1-r1/4.0.1
xf86-video-ati-7.9.0
xorg-server-1.19.3
kernel-4.12.12-gentoo
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changed
bug 10038=
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What |
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git
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Sun, 17 Sep 2017 16:55:09 +0000
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--- Comment #17 from Maksim ---
(In reply to aceman from comment #6)
> Are those problems solved in radeonsi?
(In reply to aceman from comment #10)
> I asked about the radeonSI drive in comment 6 but didn't get a reply. If =
you
> could find out if you are running with it and rendering is fine, I would
> like to know.
On my other machine amdgpu+radeonsi it is working OK.
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nt # 17
on bug 10038=
7
from Maksim
(In reply to aceman from comment #6)
> Are those problems solved in radeonsi?
(In reply to aceman from comment #=
10)
> I asked about the radeonSI drive in comment 6 but didn't get a reply. If you
> could find out if you are running with it and rendering is fine, I wou=
ld
> like to know.
On my other machine amdgpu+radeonsi it is working OK.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Sat, 25 Nov 2017 07:43:33 +0000
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--- Comment #18 from russianneuromancer@ya.ru ---
Issue is still reproducible in Mesa 17.2. With Mesa 17.3 I get GPU lockup at
War Thunder launch: bug 103900
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Sat, 25 Nov 2017 08:00:26 +0000
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--- Comment #19 from Agatha_Luni ---
I have same issue on my AMD A6-6400K with Radeon HD 8470D (ARUBA)
Kubuntu 17.10 x86_64 with Linux 4.13.0 and Mesa 17.2.2
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Mon, 27 Nov 2017 18:52:31 +0000
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--- Comment #20 from russianneuromancer@ya.ru ---
Possibly this bug is duplicate of bug 99349
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Sat, 17 Feb 2018 13:14:38 +0000
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--- Comment #21 from aceman ---
Yes, with amdgpu+radeonsi (on RX560) there are no issues. It runs at 40-60f=
ps
on Medium details.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Fri, 23 Feb 2018 06:13:16 +0000
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--- Comment #22 from russianneuromancer@ya.ru ---
Looks similar: bug 105213
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
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Date: Wed, 18 Sep 2019 19:23:01 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D100387
GitLab Migration User changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |MOVED
Status|NEW |RESOLVED
--- Comment #23 from GitLab Migration User -=
--
-- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been
closed from further activity.
You can subscribe and participate further through the new bug through this =
link
to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/599.
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Date: Wed, 18 Sep 2019 19:23:01 +0000
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