From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101229] Global screen tearing (scrolling, Hz miss-match?)
Date: Tue, 06 Jun 2017 01:06:57 +0000
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Date: Tue, 6 Jun 2017 01:06:57 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D101229
--- Comment #9 from Paul ---
(In reply to Michel D=C3=A4nzer from comment #8)
> To prevent tearing, you need to either choose OpenGL instead of XRender a=
nd
> an appropriate tearing prevention setting, or enable TearFree with
>=20
> xrandr --output eDP --set TearFree on
it's less obvious, but there still appears to be screen tearing when running
via openGL 3.1 using full-screen-repaints.
It's also reasonably obvious that for some GUIs their buttons will update t=
heir
two triangles across two frames instead of one, this seems to be a much rar=
er
occurrence with the above settings however.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Tue, 6 Jun 2017 01:06:57 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
Commen=
t # 9
on bug 10122=
9
from Paul
(In reply to Michel D=C3=A4nzer from comment #8)
> To prevent tearing, you need to either choose Op=
enGL instead of XRender and
> an appropriate tearing prevention setting, or enable TearFree with
>=20
> xrandr --output eDP --set TearFree on
it's less obvious, but there still appears to be screen tearing when running
via openGL 3.1 using full-screen-repaints.
It's also reasonably obvious that for some GUIs their buttons will update t=
heir
two triangles across two frames instead of one, this seems to be a much rar=
er
occurrence with the above settings however.
You are receiving this mail because:
- You are the assignee for the bug.
=
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