From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101294] radeonsi minecraft forge splash freeze since 17.1
Date: Sun, 04 Jun 2017 03:08:11 +0000
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Date: Sun, 4 Jun 2017 03:08:11 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D101294
Bug ID: 101294
Summary: radeonsi minecraft forge splash freeze since 17.1
Product: Mesa
Version: 17.1
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: tobi291019@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
Launching Minecraft with Forge installed (vanilla is fine, only happens with
the splash screen enabled) often causes a glSwapBuffers to never return and
spin on a single cpu core.
The freeze seems to always occur right after the texture atlas was created =
(can
be seen in log) and similarly on the same step on the splash itself, so it =
is
possible that this is some interaction between the splash rendering and loa=
ding
resources.
The rest of the system continues to run fine and running SIGKILL is enough =
to
stop the process (Other OpenGL-based applications continue function as
expected).
Running on Arch Linux, with Mesa 17.1.0, OpenJDK 8.u121-1 with an AMD Radeon
RX480 (8 GB) and a custom compiled Linux 4.11.3 kernel (Based linux-zen pac=
kage
with ACS override).
This has happened on older kernel versions as well and the exact Minecraft =
and
Forge versions do not seem to matter (beside that it is at least Minecraft =
1.7,
which is when that splash screen got added).
I have also observed a very similar freeze (spinning on single core, no
system-wide effects) with QupZilla (Qt 5.8, WebEngine), however this is very
rare and I could not get any specific info on it. No other programs seem
affected.
--=20
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You are the assignee for the bug.=
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Date: Sun, 4 Jun 2017 03:08:11 +0000
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Auto-Submitted: auto-generated
Bug ID |
101294
|
Summary |
radeonsi minecraft forge splash freeze since 17.1
|
Product |
Mesa
|
Version |
17.1
|
Hardware |
x86-64 (AMD64)
|
OS |
Linux (All)
|
Status |
NEW
|
Severity |
normal
|
Priority |
medium
|
Component |
Drivers/Gallium/radeonsi
|
Assignee |
dri-devel@lists.freedesktop.org
|
Reporter |
tobi291019@gmail.com
|
QA Contact |
dri-devel@lists.freedesktop.org
|
Launching Minecraft with Forge installed (vanilla is fine, onl=
y happens with
the splash screen enabled) often causes a glSwapBuffers to never return and
spin on a single cpu core.
The freeze seems to always occur right after the texture atlas was created =
(can
be seen in log) and similarly on the same step on the splash itself, so it =
is
possible that this is some interaction between the splash rendering and loa=
ding
resources.
The rest of the system continues to run fine and running SIGKILL is enough =
to
stop the process (Other OpenGL-based applications continue function as
expected).
Running on Arch Linux, with Mesa 17.1.0, OpenJDK 8.u121-1 with an AMD Radeon
RX480 (8 GB) and a custom compiled Linux 4.11.3 kernel (Based linux-zen pac=
kage
with ACS override).
This has happened on older kernel versions as well and the exact Minecraft =
and
Forge versions do not seem to matter (beside that it is at least Minecraft =
1.7,
which is when that splash screen got added).
I have also observed a very similar freeze (spinning on single core, no
system-wide effects) with QupZilla (Qt 5.8, WebEngine), however this is very
rare and I could not get any specific info on it. No other programs seem
affected.
You are receiving this mail because:
- You are the assignee for the bug.
=
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