From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101672] radeonsi: 3D engines causing frequent GPU lockups
Date: Wed, 26 Jul 2017 22:10:57 +0000
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Date: Wed, 26 Jul 2017 22:10:57 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D101672
--- Comment #10 from MirceaKitsune -=
--
I was able to use parallel SSH sessions to monitor changes in the files
suggested by Max Staudt, which I did by using the command:
watch -n 1 cat filename
The relevant files that existed and I was able to watch are:
/sys/kernel/debug/dri/0/clients
/sys/kernel/debug/dri/0/gem_names
/sys/kernel/debug/dri/0/radeon_gtt_mm
/sys/kernel/debug/dri/0/radeon_vram_mm
/sys/kernel/debug/dri/0/ttm_dma_page_pool
/sys/kernel/debug/dri/0/ttm_page_pool
I will attach the captures of each output, each showing its file <=3D 1 sec=
ond
before the freeze. I understand those files should retain information about
VRAM, which indicates whether this could be a progressive memory leak.
Very important note: It has taken me hours to obtain those outputs, and for=
a
while I thought the freeze was fixed by an update altogether. For over 2 ho=
urs
I was able to run all game engines that produced this crash without getting=
any
freeze whatsoever, which has never happened before! However the freeze retu=
rned
after I restarted my machine, meaning it's still present. I have no idea
whether there's a switch in my system that causes it to happen only sometim=
es,
but hopefully those files will say something.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
--15011070570.cAcccfF.19726
Date: Wed, 26 Jul 2017 22:10:57 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
Comme=
nt # 10
on bug 10167=
2
from MirceaKitsune=
span>
I was able to use parallel SSH sessions to monitor changes in =
the files
suggested by Max Staudt, which I did by using the command:
watch -n 1 cat filename
The relevant files that existed and I was able to watch are:
/sys/kernel/debug/dri/0/clients
/sys/kernel/debug/dri/0/gem_names
/sys/kernel/debug/dri/0/radeon_gtt_mm
/sys/kernel/debug/dri/0/radeon_vram_mm
/sys/kernel/debug/dri/0/ttm_dma_page_pool
/sys/kernel/debug/dri/0/ttm_page_pool
I will attach the captures of each output, each showing its file <=3D 1 =
second
before the freeze. I understand those files should retain information about
VRAM, which indicates whether this could be a progressive memory leak.
Very important note: It has taken me hours to obtain those outputs, and for=
a
while I thought the freeze was fixed by an update altogether. For over 2 ho=
urs
I was able to run all game engines that produced this crash without getting=
any
freeze whatsoever, which has never happened before! However the freeze retu=
rned
after I restarted my machine, meaning it's still present. I have no idea
whether there's a switch in my system that causes it to happen only sometim=
es,
but hopefully those files will say something.
You are receiving this mail because:
- You are the assignee for the bug.
=
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