From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 101769] 2X performance regression on Mesa 17.1 vs 17.0 Date: Fri, 01 Sep 2017 21:00:07 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1838440670==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 6160C6E8C8 for ; Fri, 1 Sep 2017 21:00:07 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1838440670== Content-Type: multipart/alternative; boundary="15042996072.D709dFc1.2556"; charset="UTF-8" --15042996072.D709dFc1.2556 Date: Fri, 1 Sep 2017 21:00:07 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D101769 --- Comment #1 from Matias N. Goldberg --- I was going to submit a new bug report, but I suspect this is the same issu= e. I recently purchased an i7 7700 + Radeon RX 560 2GB to replace my older i5 = 4650 + Radeon HD 7770. But I noticed performance on Dolphin Emulator *went down*. Way down when us= ing OpenGL; whereas Vulkan has no performance issues and running on Windows giv= es similar performance to Linux with Vulkan. But what's more baffling is the performance with our Ogre 2.1 samples: 1. If I run our Postprocessing sample I can easily obtain 500 fps. 2. But if certain processes are running on the background, such as RenderDoc with a capture (even if RenderDoc is minimized), the framerate will go down= as low as 55-69fps; with CPU usage around 3% and radeontop indicating a GPU us= age of 15%. This behavior is a little inconsistent, as closing RenderDoc will increase performance back to 500 fps, but opening RenderDoc again will keep= it at 500 fps. RenderDoc is not the only process to induce this mysterious behavior, but it is the one I've managed to identify correctly. At first I suspected a clocking problem, but after setting CPU governor to performance and echo high > /sys/class/drm/card0/device/power_dpm_force_performance_level the problem persisted. The framerate drops aren't also consistent, another of our samples for exam= ple reduces their performance from 200fps to 40fps. Dolphin should be performing between 100-200 fps (by comparing with Vulkan = and Windows versions) but it manages between 21-49fps I will try to see if older versions of Mesa as this ticket suggests will so= lve the problem; although I'm not sure if Mesa 17.0.0 supports Polaris. --=20 You are receiving this mail because: You are the assignee for the bug.= --15042996072.D709dFc1.2556 Date: Fri, 1 Sep 2017 21:00:07 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 1 on bug 10176= 9 from Matias N. Goldberg
I was going to submit a new bug report, but I suspect this is =
the same issue.

I recently purchased an i7 7700 + Radeon RX 560 2GB to replace my older i5 =
4650
+ Radeon HD 7770.
But I noticed performance on Dolphin Emulator *went down*. Way down when us=
ing
OpenGL; whereas Vulkan has no performance issues and running on Windows giv=
es
similar performance to Linux with Vulkan.

But what's more baffling is the performance with our Ogre 2.1 samples:
1. If I run our Postprocessing sample I can easily obtain 500 fps.
2. But if certain processes are running on the background, such as RenderDoc
with a capture (even if RenderDoc is minimized), the framerate will go down=
 as
low as 55-69fps; with CPU usage around 3% and radeontop indicating a GPU us=
age
of 15%. This behavior is a little inconsistent, as closing RenderDoc will
increase performance back to 500 fps, but opening RenderDoc again will keep=
 it
at 500 fps. RenderDoc is not the only process to induce this mysterious
behavior, but it is the one I've managed to identify correctly.

At first I suspected a clocking problem, but after setting CPU governor to
performance and echo high >
/sys/class/drm/card0/device/power_dpm_force_performance_level the problem
persisted.

The framerate drops aren't also consistent, another of our samples for exam=
ple
reduces their performance from 200fps to 40fps.
Dolphin should be performing between 100-200 fps (by comparing with Vulkan =
and
Windows versions) but it manages between 21-49fps

I will try to see if older versions of Mesa as this ticket suggests will so=
lve
the problem; although I'm not sure if Mesa 17.0.0 supports Polaris.


You are receiving this mail because:
  • You are the assignee for the bug.
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