Bug ID 102337
Summary Full system crash when running a custom OpenGL 4.3 graphic engine
Product Mesa
Version 17.1
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity critical
Priority medium
Component Drivers/DRI/nouveau
Assignee nouveau@lists.freedesktop.org
Reporter from.the.darkest.past@gmail.com
QA Contact nouveau@lists.freedesktop.org

Created attachment 133645 [details]
glxinfo output

I wrote a custom graphic engine as a school project and tested it on different
platforms; it works everywhere (both nVidia and AMD) with binary drivers but
triggers a whole system crash (only the mouse cursor remains responsive) on
MESA + Nouveau.

I am testing it with Ubuntu 17.10 daily build (kernel version 4.12) that
supports OpenGL 4.3 (which is required) on my nVidia card, a GT 740. The full
source code is available at https://github.com/TheBrokenGod/OmegaEngine and
includes a makefile for simple compilation. 

The engine executes some complicated shaders (contained in Source.cpp) in order
to allow order-independent transparency through linked lists of fragments.


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