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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 103300] Tear rendering bug in Bioshock Infinite
Date: Wed, 12 Sep 2018 05:04:16 +0000	[thread overview]
Message-ID: <bug-103300-502-HyqHwKLw0m@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-103300-502@http.bugs.freedesktop.org/>


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https://bugs.freedesktop.org/show_bug.cgi?id=103300

--- Comment #5 from Timothy Arceri <t_arceri@yahoo.com.au> ---
(In reply to Ian Bruene from comment #4)
> I tried today and was unable to get a trace I'm afraid.

Looks like the game is 32-bit so a 32bit build of apitrace is needed. 64bit
distros usually only ship a 64-bit version of apitrace. For 32-bit you need to
build from source [1].

If you manage to build it the you can just try loading steam like so:

LD_PRELOAD=/ ...path to apitrace git repo... /build32/wrappers/glxtrace.so
steam

Then just launch the game and you should end up with a trace.

[1]
https://github.com/apitrace/apitrace/blob/master/docs/INSTALL.markdown#linux

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  parent reply	other threads:[~2018-09-12  5:04 UTC|newest]

Thread overview: 10+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2017-10-16 19:21 [Bug 103300] Tear rendering bug in Bioshock Infinite bugzilla-daemon
2017-10-16 19:22 ` bugzilla-daemon
2018-09-10  3:19 ` bugzilla-daemon
2018-09-10 12:45 ` bugzilla-daemon
2018-09-11  4:37 ` bugzilla-daemon
2018-09-12  5:04 ` bugzilla-daemon [this message]
2019-02-12 12:12 ` bugzilla-daemon
2019-02-17 20:58 ` bugzilla-daemon
2019-02-18  0:11 ` bugzilla-daemon
2019-09-25 18:00 ` bugzilla-daemon

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