From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 103300] Tear rendering bug in Bioshock Infinite
Date: Mon, 16 Oct 2017 19:21:27 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D103300
Bug ID: 103300
Summary: Tear rendering bug in Bioshock Infinite
Product: Mesa
Version: 17.2
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: ianbruene@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 134870
--> https://bugs.freedesktop.org/attachment.cgi?id=3D134870&action=3Dedit
What is
Running Ubuntu 17.04, kernel 4.12.11, mesa 17.2.2 padoka-stable (but it
appeared in an earlier version), RX 460.
In Bioshock Infinite there are "tears" which graphically consist of a swirly
glowy cloud thing and a sprite that looks like a tear with static inside. W=
hen
I encounter them the sprite is missing. This only effects the tears that ha=
ve
the "static" in them (the music, three truths, and Elizabeth screaming ones=
),
but does not effect any of the story or combat tears.
What few tests I know how to do eliminate corruption in the installation (s=
team
verifies it), or corrupted shader cache (deleted that). I am *not* certain =
that
this is a driver bug, but it seems to lean in that direction.
Attached is a screenshot of how it looks on my system, vs how it should loo=
k.
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Bug ID |
103300
|
Summary |
Tear rendering bug in Bioshock Infinite
|
Product |
Mesa
|
Version |
17.2
|
Hardware |
x86-64 (AMD64)
|
OS |
Linux (All)
|
Status |
NEW
|
Severity |
normal
|
Priority |
medium
|
Component |
Drivers/Gallium/radeonsi
|
Assignee |
dri-devel@lists.freedesktop.org
|
Reporter |
ianbruene@gmail.com
|
QA Contact |
dri-devel@lists.freedesktop.org
|
Created attachment 134870 [details]<=
/a>
What is
Running Ubuntu 17.04, kernel 4.12.11, mesa 17.2.2 padoka-stable (but it
appeared in an earlier version), RX 460.
In Bioshock Infinite there are "tears" which graphically consist =
of a swirly
glowy cloud thing and a sprite that looks like a tear with static inside. W=
hen
I encounter them the sprite is missing. This only effects the tears that ha=
ve
the "static" in them (the music, three truths, and Elizabeth scre=
aming ones),
but does not effect any of the story or combat tears.
What few tests I know how to do eliminate corruption in the installation (s=
team
verifies it), or corrupted shader cache (deleted that). I am *not* certain =
that
this is a driver bug, but it seems to lean in that direction.
Attached is a screenshot of how it looks on my system, vs how it should loo=
k.
You are receiving this mail because:
- You are the assignee for the bug.
=
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--===============0719294843==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 103300] Tear rendering bug in Bioshock Infinite
Date: Mon, 16 Oct 2017 19:22:12 +0000
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--- Comment #1 from Ian Bruene ---
Created attachment 134871
--> https://bugs.freedesktop.org/attachment.cgi?id=3D134871&action=3Dedit
What should be
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 103300] Tear rendering bug in Bioshock Infinite
Date: Mon, 10 Sep 2018 03:19:18 +0000
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Timothy Arceri changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |NEEDINFO
--- Comment #2 from Timothy Arceri ---
Hi Ian,
Is this still a problem with a recent version of Mesa?
If so do you think you could get an apitrace [1] of the problem?
[1] https://github.com/apitrace/apitrace/wiki/Steam
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changed
bug 10330=
0
What |
Removed |
Added |
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 103300] Tear rendering bug in Bioshock Infinite
Date: Mon, 10 Sep 2018 12:45:00 +0000
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--- Comment #3 from Ian Bruene ---
(In reply to Timothy Arceri from comment #2)
> Hi Ian,
>=20
> Is this still a problem with a recent version of Mesa?
Tested with a just updated ubuntu 18.04 + padoka unstable. The problem still
exists.
> If so do you think you could get an apitrace [1] of the problem?
>=20
> [1] https://github.com/apitrace/apitrace/wiki/Steam
Will do, later today or tomorrow.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 103300] Tear rendering bug in Bioshock Infinite
Date: Tue, 11 Sep 2018 04:37:41 +0000
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--- Comment #4 from Ian Bruene ---
(In reply to Timothy Arceri from comment #2)
> If so do you think you could get an apitrace [1] of the problem?
>=20
> [1] https://github.com/apitrace/apitrace/wiki/Steam
I tried today and was unable to get a trace I'm afraid.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 103300] Tear rendering bug in Bioshock Infinite
Date: Wed, 12 Sep 2018 05:04:16 +0000
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--- Comment #5 from Timothy Arceri ---
(In reply to Ian Bruene from comment #4)
> I tried today and was unable to get a trace I'm afraid.
Looks like the game is 32-bit so a 32bit build of apitrace is needed. 64bit
distros usually only ship a 64-bit version of apitrace. For 32-bit you need=
to
build from source [1].
If you manage to build it the you can just try loading steam like so:
LD_PRELOAD=3D/ ...path to apitrace git repo... /build32/wrappers/glxtrace.so
steam
Then just launch the game and you should end up with a trace.
[1]
https://github.com/apitrace/apitrace/blob/master/docs/INSTALL.markdown#linux
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 103300] Tear rendering bug in Bioshock Infinite
Date: Tue, 12 Feb 2019 12:12:14 +0000
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--- Comment #6 from Timothy Arceri ---
Another option if you can't get a trace would be to attach a saved game her=
e so
we can easily get to the right scene for testing.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 103300] Tear rendering bug in Bioshock Infinite
Date: Sun, 17 Feb 2019 20:58:22 +0000
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--- Comment #7 from Ian Bruene ---
Created attachment 143393
--> https://bugs.freedesktop.org/attachment.cgi?id=3D143393&action=3Dedit
apitrace
I was finally able to get a trace.
Current system is ubuntu 18.04, padoka-stable drivers. Bug still present.
The trace consists of loading the game, then the save. Running up to the sp=
ot
with the missing texture, then quitting the game.
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--15504371021.Fbca3fDd.26464
Date: Sun, 17 Feb 2019 20:58:22 +0000
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Commen=
t # 7
on bug 10330=
0
from Ian Bruene
Created attachment 143393 [detai=
ls]
apitrace
I was finally able to get a trace.
Current system is ubuntu 18.04, padoka-stable drivers. Bug still present.
The trace consists of loading the game, then the save. Running up to the sp=
ot
with the missing texture, then quitting the game.
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- You are the assignee for the bug.
=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 103300] Tear rendering bug in Bioshock Infinite
Date: Mon, 18 Feb 2019 00:11:05 +0000
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--- Comment #8 from Timothy Arceri ---
For some reason the rendering when I replay the trace is completely broken =
for
me.
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--===============0682900908==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 103300] Tear rendering bug in Bioshock Infinite
Date: Wed, 25 Sep 2019 18:00:40 +0000
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GitLab Migration User changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEEDINFO |RESOLVED
Resolution|--- |MOVED
--- Comment #9 from GitLab Migration User ---
-- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been
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You can subscribe and participate further through the new bug through this =
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