From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 103300] Tear rendering bug in Bioshock Infinite Date: Mon, 16 Oct 2017 19:21:27 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0719294843==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 5D6946E1DA for ; Mon, 16 Oct 2017 19:21:27 +0000 (UTC) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0719294843== Content-Type: multipart/alternative; boundary="15081816870.d9dc1.5736"; charset="UTF-8" --15081816870.d9dc1.5736 Date: Mon, 16 Oct 2017 19:21:27 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D103300 Bug ID: 103300 Summary: Tear rendering bug in Bioshock Infinite Product: Mesa Version: 17.2 Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: ianbruene@gmail.com QA Contact: dri-devel@lists.freedesktop.org Created attachment 134870 --> https://bugs.freedesktop.org/attachment.cgi?id=3D134870&action=3Dedit What is Running Ubuntu 17.04, kernel 4.12.11, mesa 17.2.2 padoka-stable (but it appeared in an earlier version), RX 460. In Bioshock Infinite there are "tears" which graphically consist of a swirly glowy cloud thing and a sprite that looks like a tear with static inside. W= hen I encounter them the sprite is missing. This only effects the tears that ha= ve the "static" in them (the music, three truths, and Elizabeth screaming ones= ), but does not effect any of the story or combat tears. What few tests I know how to do eliminate corruption in the installation (s= team verifies it), or corrupted shader cache (deleted that). I am *not* certain = that this is a driver bug, but it seems to lean in that direction. Attached is a screenshot of how it looks on my system, vs how it should loo= k. --=20 You are receiving this mail because: You are the assignee for the bug.= --15081816870.d9dc1.5736 Date: Mon, 16 Oct 2017 19:21:27 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated
Bug ID 103300
Summary Tear rendering bug in Bioshock Infinite
Product Mesa
Version 17.2
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter ianbruene@gmail.com
QA Contact dri-devel@lists.freedesktop.org

Created attachment 134870 [details]<=
/a>
What is

Running Ubuntu 17.04, kernel 4.12.11, mesa 17.2.2 padoka-stable (but it
appeared in an earlier version), RX 460.

In Bioshock Infinite there are "tears" which graphically consist =
of a swirly
glowy cloud thing and a sprite that looks like a tear with static inside. W=
hen
I encounter them the sprite is missing. This only effects the tears that ha=
ve
the "static" in them (the music, three truths, and Elizabeth scre=
aming ones),
but does not effect any of the story or combat tears.

What few tests I know how to do eliminate corruption in the installation (s=
team
verifies it), or corrupted shader cache (deleted that). I am *not* certain =
that
this is a driver bug, but it seems to lean in that direction.

Attached is a screenshot of how it looks on my system, vs how it should loo=
k.


You are receiving this mail because:
  • You are the assignee for the bug.
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