https://bugs.freedesktop.org/show_bug.cgi?id=107334 Bug ID: 107334 Summary: Artifacts in Unigine Valley with RX 580 Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: cwidmer@umbrox.de QA Contact: dri-devel@lists.freedesktop.org Created attachment 140780 --> https://bugs.freedesktop.org/attachment.cgi?id=140780&action=edit Screenshot showing the issue In a certain scene during the Unigine Valley benchmark, render artifacts briefly flash on the screen multiple times. This does not occur with the same card in another machine running Windows 10 -- neither with the DirectX 11 nor with the OpenGL renderer -- and it does also not occur on this machine when using a NVIDIA GeForce GTX 660 instead of the RX 580. When I tried to get an apitrace, the benchmark slows down a lot during the scene, skipping parts of it and not showing the artifacts. Additionally, the replay is stuck on the loading screen and major shader compiler errors are thrown. I am using Gentoo with kernel 4.17.9 (with the gentoo patchset) and mesa git (commit d0ee0a0a5d5fb658c87fed82cbcf9b48437abb2c). -- You are receiving this mail because: You are the assignee for the bug.