From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 107334] Artifacts in Unigine Valley with RX 580 Date: Mon, 23 Jul 2018 12:59:47 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0694310076==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id ACB8F6E429 for ; Mon, 23 Jul 2018 12:59:47 +0000 (UTC) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0694310076== Content-Type: multipart/alternative; boundary="15323507870.b9f30F0F.3991" Content-Transfer-Encoding: 7bit --15323507870.b9f30F0F.3991 Date: Mon, 23 Jul 2018 12:59:47 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D107334 Bug ID: 107334 Summary: Artifacts in Unigine Valley with RX 580 Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: cwidmer@umbrox.de QA Contact: dri-devel@lists.freedesktop.org Created attachment 140780 --> https://bugs.freedesktop.org/attachment.cgi?id=3D140780&action=3Dedit Screenshot showing the issue In a certain scene during the Unigine Valley benchmark, render artifacts briefly flash on the screen multiple times. This does not occur with the sa= me card in another machine running Windows 10 -- neither with the DirectX 11 n= or with the OpenGL renderer -- and it does also not occur on this machine when using a NVIDIA GeForce GTX 660 instead of the RX 580. When I tried to get an apitrace, the benchmark slows down a lot during the scene, skipping parts of it and not showing the artifacts. Additionally, the replay is stuck on the loading screen and major shader compiler errors are thrown. I am using Gentoo with kernel 4.17.9 (with the gentoo patchset) and mesa git (commit d0ee0a0a5d5fb658c87fed82cbcf9b48437abb2c). --=20 You are receiving this mail because: You are the assignee for the bug.= --15323507870.b9f30F0F.3991 Date: Mon, 23 Jul 2018 12:59:47 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated
Bug ID 107334
Summary Artifacts in Unigine Valley with RX 580
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter cwidmer@umbrox.de
QA Contact dri-devel@lists.freedesktop.org

Created attachment =
140780 [details]
Screenshot showing the issue

In a certain scene during the Unigine Valley benchmark, render artifacts
briefly flash on the screen multiple times. This does not occur with the sa=
me
card in another machine running Windows 10 -- neither with the DirectX 11 n=
or
with the OpenGL renderer -- and it does also not occur on this machine when
using a NVIDIA GeForce GTX 660 instead of the RX 580.
When I tried to get an apitrace, the benchmark slows down a lot during the
scene, skipping parts of it and not showing the artifacts. Additionally, the
replay is stuck on the loading screen and major shader compiler errors are
thrown.

I am using Gentoo with kernel 4.17.9 (with the gentoo patchset) and mesa git
(commit d0ee0a0a5d5fb658c87fed82cbcf9b48437abb2c).


You are receiving this mail because:
  • You are the assignee for the bug.
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