From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 107990] Got Dying Light working in Arch by changing Mesa's compile steps, how to get it working Out Of the Box?
Date: Thu, 31 Jan 2019 10:45:12 +0000 [thread overview]
Message-ID: <bug-107990-502-kaBVP65b8B@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-107990-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=107990
--- Comment #10 from John <john.ettedgui@gmail.com> ---
Hey Timothy,
is this something fairly easy to get into for someone with no knowledge of
OpenGL or Mesa (I've had a patch 5 years ago, so pretty much the same as no
knowledge)? If so, unless John wants to do it, I would be willing to try.
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next prev parent reply other threads:[~2019-01-31 10:45 UTC|newest]
Thread overview: 14+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-09-19 14:25 [Bug 107990] Got Dying Light working in Arch by changing Mesa's compile steps, how to get it working Out Of the Box? bugzilla-daemon
2018-09-19 23:13 ` bugzilla-daemon
2018-09-20 2:50 ` bugzilla-daemon
2018-09-20 4:12 ` bugzilla-daemon
2018-09-28 1:03 ` bugzilla-daemon
2018-10-18 23:32 ` bugzilla-daemon
2018-11-29 4:21 ` bugzilla-daemon
2019-01-12 22:38 ` bugzilla-daemon
2019-01-19 19:29 ` bugzilla-daemon
2019-01-31 8:26 ` bugzilla-daemon
2019-01-31 10:45 ` bugzilla-daemon [this message]
2019-02-01 12:09 ` bugzilla-daemon
2019-06-29 1:42 ` bugzilla-daemon
2019-07-01 16:35 ` bugzilla-daemon
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