Bug ID 109022
Summary ring gfx timeout during particular shader generation on yuzu emulator
Product Mesa
Version 18.3
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity major
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter felix.adrianto@gmail.com
QA Contact dri-devel@lists.freedesktop.org

How to reproduce the issue?
1. Using yuzu emualtor latest canary build.
2. Load Super Mario Odyssey.
3. Create a new game.
4. Wait until Mario jumps for the first time after being woken up by Cappy. 
5. Graphic crashes but system is still accessible through SSH

Error message:
[  540.189992] amdgpu 0000:23:00.0: GPU fault detected: 147 0x09088402 for
process glretrace pid 2006 thread glretrace:cs0 pid 2007
[  540.190000] amdgpu 0000:23:00.0:   VM_CONTEXT1_PROTECTION_FAULT_ADDR  
0x00001121
[  540.190004] amdgpu 0000:23:00.0:   VM_CONTEXT1_PROTECTION_FAULT_STATUS
0x0E084002
[  540.190010] amdgpu 0000:23:00.0: VM fault (0x02, vmid 7, pasid 32771) at
page 4385, read from 'TC7' (0x54433700) (132)
[  550.275970] [drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring gfx timeout,
signaled seq=20845, emitted seq=20848

System specification:
AMD Ryzen 5 2600
ASRock B540M with latest bios update
16 GB DDR4 RAM
MSI RX580 Gaming X
Debian Sid 
Kernel 4.20-rc6
Mesa 18.3.1

This bug occurs in all combinations of kernel 4.17, 4.18, 4.19, 4.20,
drm-next-4.2.1-wip with mesa 18.2, 18.3, 19.0-development

I am able to get the apitrace result. It can be downloaded from my google
drive.
https://drive.google.com/file/d/1MdR1c2g0pQ8ToTCAH53Jc9BUd3WFzbcg/view?usp=sharing

The bug can be easily reproduced by replaying the apitrace result very
consistently.


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