From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 109819] [APITRACE] Shadow of Mordor causes gpu freeze ryzen 2200g Date: Fri, 08 Mar 2019 18:24:53 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0322190011==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 043466E41E for ; Fri, 8 Mar 2019 18:24:53 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0322190011== Content-Type: multipart/alternative; boundary="15520694920.09B47AC.29185" Content-Transfer-Encoding: 7bit --15520694920.09B47AC.29185 Date: Fri, 8 Mar 2019 18:24:52 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D109819 --- Comment #5 from Dominic --- Fun fact. Binary searching the apitrace by playing to different calls I was able to identify that my GPU hangs everytime on this call in the apitrace: 14840194 @5 glDrawElementsBaseVertex(mode =3D GL_TRIANGLES, count =3D 60, t= ype =3D GL_UNSIGNED_SHORT, indices =3D NULL, basevertex =3D 0)=20 I can replay until the previous call 14840193 safely but trying to play unt= il 14840194 freezes everytime.=20 So checking the OpenGL docks I'm not quite sure that indices and basevertex= are allowed to be NULL/0 could that be an issue? --=20 You are receiving this mail because: You are the assignee for the bug.= --15520694920.09B47AC.29185 Date: Fri, 8 Mar 2019 18:24:52 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 5 on bug 10981= 9 from Dominic
Fun fact. Binary searching the apitrace by playing to differen=
t calls I was
able to identify that my GPU hangs everytime on this call in the apitrace:

14840194 @5 glDrawElementsBaseVertex(mode =3D GL_TRIANGLES, count =3D 6=
0, type =3D
GL_UNSIGNED_SHORT, indices =3D NULL, basevertex =3D 0)=20

I can replay until the previous call 14840193 safely but trying to play unt=
il
14840194 freezes everytime.=20

So checking the OpenGL docks I'm not quite sure that indices and basevertex=
 are
allowed to be NULL/0 could that be an issue?


You are receiving this mail because:
  • You are the assignee for the bug.
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