From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 109955] amdgpu [RX Vega 64] system freeze while gaming
Date: Mon, 03 Jun 2019 20:10:26 +0000
Message-ID:
References:
Mime-Version: 1.0
Content-Type: multipart/mixed; boundary="===============0508532885=="
Return-path:
Received: from culpepper.freedesktop.org (culpepper.freedesktop.org
[131.252.210.165])
by gabe.freedesktop.org (Postfix) with ESMTP id 1EB588933C
for ; Mon, 3 Jun 2019 20:10:26 +0000 (UTC)
In-Reply-To:
List-Unsubscribe: ,
List-Archive:
List-Post:
List-Help:
List-Subscribe: ,
Errors-To: dri-devel-bounces@lists.freedesktop.org
Sender: "dri-devel"
To: dri-devel@lists.freedesktop.org
List-Id: dri-devel@lists.freedesktop.org
--===============0508532885==
Content-Type: multipart/alternative; boundary="15595926261.ca259e.15217"
Content-Transfer-Encoding: 7bit
--15595926261.ca259e.15217
Date: Mon, 3 Jun 2019 20:10:26 +0000
MIME-Version: 1.0
Content-Type: text/plain; charset="UTF-8"
Content-Transfer-Encoding: quoted-printable
X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D109955
--- Comment #26 from Matt Coffin ---
For reproducability, here's what I've been using. (I can reproduce this cra=
sh
on both the RADV and AMDVLK Vulkan implementations, and can reproduce it bo=
th
on top of sway 1.1 (wayland), and xfce4 (X11)).
* 5.1.3-arch2-1-ARCH
* LLVM 8.0.0
* mesa/vulkan-radeon: 19.0.4
* AMDVLK: (dev branch from nighttime Mountain time 20190602)
* DXVK: winelib version - release 1.2.1
I run "House Flipper" from Steam with DXVK_FILTER_DEVICE_NAME=3D590.
On 1080p@60Hz with v-sync, it runs quite well and stable (for hours). If I
disable v-sync and framerate limiting, the crash occurs within a minute
usually.
At 2560x1440 resolution, no refresh rate works in a stable mannner, but I h=
ave
tried both 60Hz and 144Hz.
With the game rendering 1080p but scaling up to a 2560x1440 display, I saw =
it
crash once, but was unable to duplicate it again.
I'm new to low-level development, and would like to help. If I can provide =
any
information since I can reliably reproduce the issue, I'd love to. Let me k=
now
what would be useful and I'd be happy to get it out to you.
I've also seen the bugs listed in my other comment on the other bug here:
https://bugs.freedesktop.org/show_bug.cgi?id=3D102322#c82
--=20
You are receiving this mail because:
You are the assignee for the bug.=
--15595926261.ca259e.15217
Date: Mon, 3 Jun 2019 20:10:26 +0000
MIME-Version: 1.0
Content-Type: text/html; charset="UTF-8"
Content-Transfer-Encoding: quoted-printable
X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
Comme=
nt # 26
on bug 10995=
5
from Matt Coffin
For reproducability, here's what I've been using. (I can repro=
duce this crash
on both the RADV and AMDVLK Vulkan implementations, and can reproduce it bo=
th
on top of sway 1.1 (wayland), and xfce4 (X11)).
* 5.1.3-arch2-1-ARCH
* LLVM 8.0.0
* mesa/vulkan-radeon: 19.0.4
* AMDVLK: (dev branch from nighttime Mountain time 20190602)
* DXVK: winelib version - release 1.2.1
I run "House Flipper" from Steam with DXVK_FILTER_DEVICE_NAME=3D5=
90.
On 1080p@60Hz with v-sync, it runs quite well and stable (for hours). I=
f I
disable v-sync and framerate limiting, the crash occurs within a minute
usually.
At 2560x1440 resolution, no refresh rate works in a stable mannner, but I h=
ave
tried both 60Hz and 144Hz.
With the game rendering 1080p but scaling up to a 2560x1440 display, I saw =
it
crash once, but was unable to duplicate it again.
I'm new to low-level development, and would like to help. If I can provide =
any
information since I can reliably reproduce the issue, I'd love to. Let me k=
now
what would be useful and I'd be happy to get it out to you.
I've also seen the bugs listed in my other comment on the other bug here:
https://bugs.freedesktop.org/show_=
bug.cgi?id=3D102322#c82
You are receiving this mail because:
- You are the assignee for the bug.
=
--15595926261.ca259e.15217--
--===============0508532885==
Content-Type: text/plain; charset="utf-8"
MIME-Version: 1.0
Content-Transfer-Encoding: base64
Content-Disposition: inline
X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs
IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz
dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVs
--===============0508532885==--