From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 109955] amdgpu [RX Vega 64] system freeze while gaming
Date: Sun, 07 Jul 2019 10:55:49 +0000
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Date: Sun, 7 Jul 2019 10:55:49 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D109955
--- Comment #37 from shadow.archemage@gmail.com ---
(In reply to Mauro Gaspari from comment #36)
> (In reply to shadow.archemage from comment #35)=20
> I am not an expert, but I am quite sure shaders have a big part in this. =
If
> you can, disable shader caching.
> There are a few tests you can do:
> 1. Did you try with the kernel parameters I posted above? I always ran all
> the parameters together. GPU+CPU and at the time, I did not have crashes =
for
> weeks on my Vega64. I am using a RadeonVII now and it seems those paramet=
ers
> are not needed.
I tried the kernel parameters above, and the game still crashed for me.
> 2. Valve sponsored an interesting project that removes dependency of AMD
> Mesa from LLVM. And instead uses ACO. Valve made this available for Arch
> based systems via AUR, and Ubuntu based system via PPA. If you want to te=
st
> it, you can check the posts below. I am going to test this myself on both
> Arch and Ubuntu.=20
> https://steamcommunity.com/games/221410/announcements/detail/
> 1602634609636894200
> https://steamcommunity.com/app/221410/discussions/0/1640915206474070669/
Will check this out, but will also keep an eye on this thread about the res=
ults
of your tests. Thanks!
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Sun, 7 Jul 2019 10:55:49 +0000
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Auto-Submitted: auto-generated
Comme=
nt # 37
on bug 10995=
5
from sh=
adow.archemage@gmail.com
(In reply to Mauro Gaspari from comment #36)
> (In reply to shadow.archemage from comment #35)=20
> I am not an expert, but I am quite sure shaders have a big part in thi=
s. If
> you can, disable shader caching.
> There are a few tests you can do:
> 1. Did you try with the kernel parameters I posted above? I always ran=
all
> the parameters together. GPU+CPU and at the time, I did not have crash=
es for
> weeks on my Vega64. I am using a RadeonVII now and it seems those para=
meters
> are not needed.
I tried the kernel parameters above, and the game still crashed for me.
> 2. Valve sponsored an interesting project that r=
emoves dependency of AMD
> Mesa from LLVM. And instead uses ACO. Valve made this available for Ar=
ch
> based systems via AUR, and Ubuntu based system via PPA. If you want to=
test
> it, you can check the posts below. I am going to test this myself on b=
oth
> Arch and Ubuntu.=20
> https://steamcommunity.com/games/221410/announcements/detail/
> 1602634609636894200
> https://steamcommunity.com/app/221410/discussions/0/16409152=
06474070669/
Will check this out, but will also keep an eye on this thread about the res=
ults
of your tests. Thanks!
You are receiving this mail because:
- You are the assignee for the bug.
=
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