From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 109955] amdgpu [RX Vega 64] system freeze while gaming Date: Sun, 07 Jul 2019 10:55:49 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============2103000578==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 9BF1589B78 for ; Sun, 7 Jul 2019 10:55:49 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============2103000578== Content-Type: multipart/alternative; boundary="15624969495.1aC8f.16400" Content-Transfer-Encoding: 7bit --15624969495.1aC8f.16400 Date: Sun, 7 Jul 2019 10:55:49 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D109955 --- Comment #37 from shadow.archemage@gmail.com --- (In reply to Mauro Gaspari from comment #36) > (In reply to shadow.archemage from comment #35)=20 > I am not an expert, but I am quite sure shaders have a big part in this. = If > you can, disable shader caching. > There are a few tests you can do: > 1. Did you try with the kernel parameters I posted above? I always ran all > the parameters together. GPU+CPU and at the time, I did not have crashes = for > weeks on my Vega64. I am using a RadeonVII now and it seems those paramet= ers > are not needed. I tried the kernel parameters above, and the game still crashed for me. > 2. Valve sponsored an interesting project that removes dependency of AMD > Mesa from LLVM. And instead uses ACO. Valve made this available for Arch > based systems via AUR, and Ubuntu based system via PPA. If you want to te= st > it, you can check the posts below. I am going to test this myself on both > Arch and Ubuntu.=20 > https://steamcommunity.com/games/221410/announcements/detail/ > 1602634609636894200 > https://steamcommunity.com/app/221410/discussions/0/1640915206474070669/ Will check this out, but will also keep an eye on this thread about the res= ults of your tests. Thanks! --=20 You are receiving this mail because: You are the assignee for the bug.= --15624969495.1aC8f.16400 Date: Sun, 7 Jul 2019 10:55:49 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 37 on bug 10995= 5 from sh= adow.archemage@gmail.com
(In reply to Mauro Gaspari from comment #36)
> (In reply to shadow.archemage from comment #35)=20
> I am not an expert, but I am quite sure shaders have a big part in thi=
s. If
> you can, disable shader caching.
> There are a few tests you can do:
> 1. Did you try with the kernel parameters I posted above? I always ran=
 all
> the parameters together. GPU+CPU and at the time, I did not have crash=
es for
> weeks on my Vega64. I am using a RadeonVII now and it seems those para=
meters
> are not needed.

I tried the kernel parameters above, and the game still crashed for me.

> 2. Valve sponsored an interesting project that r=
emoves dependency of AMD
> Mesa from LLVM. And instead uses ACO. Valve made this available for Ar=
ch
> based systems via AUR, and Ubuntu based system via PPA. If you want to=
 test
> it, you can check the posts below. I am going to test this myself on b=
oth
> Arch and Ubuntu.=20
> https://steamcommunity.com/games/221410/announcements/detail/
> 1602634609636894200
> https://steamcommunity.com/app/221410/discussions/0/16409152=
06474070669/

Will check this out, but will also keep an eye on this thread about the res=
ults
of your tests. Thanks!


You are receiving this mail because:
  • You are the assignee for the bug.
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