From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 109955] amdgpu [RX Vega 64] system freeze while gaming Date: Sun, 07 Jul 2019 17:42:14 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1295137242==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id DA2DA89A0E for ; Sun, 7 Jul 2019 17:42:14 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1295137242== Content-Type: multipart/alternative; boundary="15625213342.9C9bD2.31447" Content-Transfer-Encoding: 7bit --15625213342.9C9bD2.31447 Date: Sun, 7 Jul 2019 17:42:14 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D109955 --- Comment #38 from Sylvain BERTRAND --- On Sun, Jul 07, 2019 at 05:31:34AM +0000, bugzilla-daemon@freedesktop.org wrote: > 2. Valve sponsored an interesting project that removes dependency of AMD = Mesa > from LLVM. And instead uses ACO. Valve made this available for Arch based > systems via AUR, and Ubuntu based system via PPA. If you want to test it,= you > can check the posts below. I am going to test this myself on both Arch and > Ubuntu.=20 > https://steamcommunity.com/games/221410/announcements/detail/160263460963= 6894200 > https://steamcommunity.com/app/221410/discussions/0/1640915206474070669/ Huho! Cons: - it's c++ - only GFX8 and GFX9 (I have GFX6 :( ) - some nasty python scripts (there are tons in mesa) Pros: - it's several orders of magnitude less brain f*cked than llvm. - it is actual working code which does disjoint mesa from llvm. conclusion: - for GFX8 and GFX9, it's less worse than llvm. - I was asking for a clean GCN ABI definition document from shaders perspective, maybe this code will help to write one (or it is an AMD confidential document??). --=20 You are receiving this mail because: You are the assignee for the bug.= --15625213342.9C9bD2.31447 Date: Sun, 7 Jul 2019 17:42:14 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 38 on bug 10995= 5 from Sylvain BERTRAND
On Sun, Jul 07, 2019 at 05:31:34AM +0000, bugzilla-daemon@freedesktop.org
wrote:
> 2. Valve sponsored an interesting project that r=
emoves dependency of AMD Mesa
> from LLVM. And instead uses ACO. Valve made this available for Arch ba=
sed
> systems via AUR, and Ubuntu based system via PPA. If you want to test =
it, you
> can check the posts below. I am going to test this myself on both Arch=
 and
> Ubuntu.=20
> https://steamcommunity.com/games/221410/announcement=
s/detail/1602634609636894200
> https://steamcommunity.com/app/221410/discussions/0/16409152=
06474070669/

Huho!

Cons:
    - it's c++
    - only GFX8 and GFX9 (I have GFX6 :( )
    - some nasty python scripts (there are tons in mesa)

Pros:
    - it's several orders of magnitude less brain f*cked than llvm.
    - it is actual working code which does disjoint mesa from llvm.

conclusion:
    - for GFX8 and GFX9, it's less worse than llvm.
    - I was asking for a clean GCN ABI definition document from shaders
      perspective, maybe this code will help to write one (or it is an AMD
      confidential document??).


You are receiving this mail because:
  • You are the assignee for the bug.
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