Comment # 101 on bug 111481 from
Created attachment 145766 [details]
APITrace from Rocket League successful launch

Ok so since it was unable to be reproduced with that 1 frame long trace, here
I'm attaching a trace file that happens when Rocket League launches
successfully... Maybe you guys can get some information out of the trace on
what might cause the SDMA hangs 80% of the time when launching the game.


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