Comment # 48 on bug 111481 from
(In reply to Pierre-Eric Pelloux-Prayer from comment #15)
> (In reply to Marko Popovic from comment #14)
> > 
> > Yes, always happens at the same place with Citra emulator
> 
> Could you capture a trace of the problem (using Apitrace or Renderdoc)?
> 
> This would be very helpful to fix it.

There is another type of freeze/hang happening when playing Starcraft II via
D9VK. This one doesn't seem to be related to either ngg or dma because I have
them both disabled and the hang occurs anyway.

sep 17 11:48:24 Marko-PC kernel: [drm:amdgpu_dm_commit_planes.constprop.0
[amdgpu]] *ERROR* Waiting for fences timed out or interrupted!
sep 17 11:48:24 Marko-PC kernel: [drm:amdgpu_job_timedout [amdgpu]] *ERROR*
ring gfx_0.0.0 timeout, signaled seq=2361623, emitted seq=2361625
sep 17 11:48:24 Marko-PC kernel: [drm:amdgpu_job_timedout [amdgpu]] *ERROR*
Process information: process SC2_x64.exe pid 20236 thread SC2_x64.exe pid 20236

Is there any way to apitrace the Vulkan API?


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