From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 111481] AMD Navi GPU frequent freezes on both Manjaro/Ubuntu with kernel 5.3 and mesa 19.2 -git/llvm9 Date: Tue, 05 Nov 2019 09:23:09 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0961542812==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 0E32B6E96B for ; Tue, 5 Nov 2019 09:23:11 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0961542812== Content-Type: multipart/alternative; boundary="15729457910.16cE.15853" Content-Transfer-Encoding: 7bit --15729457910.16cE.15853 Date: Tue, 5 Nov 2019 09:23:10 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D111481 --- Comment #208 from ousleyaric@gmail.com --- Just making this note at the recommendation of another, I'm reproducing sim= ilar behavior across both Linux distributions, and Windows 10. The behavior is as follows: Linux-Manjaro Linux kernel 5.4.0-1-MANJARO, Mesa 20.0.0-devel (git-dd77bdb3= 4b), and LLVM 10.0.0 (compiled from Git master as I recall): Boot, launch Overwatch, or SteamVR. Usually after a period of 1-2 hours, displays will stutter a few times, before a full hang, leaving the last rendered frame on each display. Windows 10: latest insider build as of 11/5/2019: Similar behavior in the end, aside from the duration of stability being 3-4 hours it seems. Launching SteamVR, I can run for 3-4 hours, and then it stutters, hangs for a few seconds, then recovers. Then it'll do the same a = few moments later with a longer duration before the recovery. After this repeat= s a few times, the display either hangs on the last frame, or all displays go black. After this, I have to hard-shutdown the same way as I do for Manjaro= .=20 This may not be the exact same behavior, but I don't know of a way to log t= his particular behavior in Windows. --=20 You are receiving this mail because: You are the assignee for the bug.= --15729457910.16cE.15853 Date: Tue, 5 Nov 2019 09:23:11 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comm= ent # 208 on bug 11148= 1 from ousleyaric@= ;gmail.com
Just making this note at the recommendation of another, I'm re=
producing similar
behavior across both Linux distributions, and Windows 10. The behavior is as
follows:

Linux-Manjaro Linux kernel 5.4.0-1-MANJARO, Mesa 20.0.0-devel (git-dd77bdb3=
4b),
and LLVM 10.0.0 (compiled from Git master as I recall):
Boot, launch Overwatch, or SteamVR. Usually after a period of 1-2 hours,
displays will stutter a few times, before a full hang, leaving the last
rendered frame on each display.

Windows 10: latest insider build as of 11/5/2019:
Similar behavior in the end, aside from the duration of stability being 3-4
hours it seems. Launching SteamVR, I can run for 3-4 hours, and then it
stutters, hangs for a few seconds, then recovers. Then it'll do the same a =
few
moments later with a longer duration before the recovery. After this repeat=
s a
few times, the display either hangs on the last frame, or all displays go
black. After this, I have to hard-shutdown the same way as I do for Manjaro=
.=20

This may not be the exact same behavior, but I don't know of a way to log t=
his
particular behavior in Windows.


You are receiving this mail because:
  • You are the assignee for the bug.
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