From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 111763] ring_gfx hangs/freezes on Navi gpus
Date: Mon, 23 Sep 2019 02:46:21 +0000
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Date: Mon, 23 Sep 2019 02:46:21 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D111763
--- Comment #1 from Jeremy Attali ---
Not sure if that might help someone else, but I found a workaround in my ca=
se
with DOOM. I was having the same crashes as Marko described with Starcraft =
II,
I tried the following:
- In Steam, I disabled the In Game Steam Overlay
- I switched the Graphics API from OpenGL to Vulkan
I did not have any crash so far. But I haven't tried to isolate one or the
other.
Packages:
linux 5.3.arch1-1
linux-firmware-agd5f-radeon-navi10 2019.09.13.18.36-1
mesa-git 1:19.3.0_devel.115574.40087ffc5b9-1
vulkan-radeon-git 1:19.3.0_devel.115574.40087ffc5b9-1
libdrm 2.4.99-1
lib32-mesa-git 1:19.3.0_devel.115574.40087ffc5b9-1
lib32-vulkan-radeon-git 1:19.3.0_devel.115574.40087ffc5b9-1
lib32-libdrm 2.4.99-1
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Mon, 23 Sep 2019 02:46:21 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
Commen=
t # 1
on bug 11176=
3
from Jeremy Attali
Not sure if that might help someone else, but I found a workar=
ound in my case
with DOOM. I was having the same crashes as Marko described with Starcraft =
II,
I tried the following:
- In Steam, I disabled the In Game Steam Overlay
- I switched the Graphics API from OpenGL to Vulkan
I did not have any crash so far. But I haven't tried to isolate one or the
other.
Packages:
linux 5.3.arch1-1
linux-firmware-agd5f-radeon-navi10 2019.09.13.18.36-1
mesa-git 1:19.3.0_devel.115574.40087ffc5b9-1
vulkan-radeon-git 1:19.3.0_devel.115574.40087ffc5b9-1
libdrm 2.4.99-1
lib32-mesa-git 1:19.3.0_devel.115574.40087ffc5b9-1
lib32-vulkan-radeon-git 1:19.3.0_devel.115574.40087ffc5b9-1
lib32-libdrm 2.4.99-1
You are receiving this mail because:
- You are the assignee for the bug.
=
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