https://bugs.freedesktop.org/show_bug.cgi?id=111763 --- Comment #17 from wychuchol --- (In reply to Andrew Sheldon from comment #16) > (In reply to wychuchol from comment #14) > > RX 5700 XT Pop OS 19.10 latest Oibaf mesa not sure what llvm > > Anomaly 1.5.0 update 3 standalone 64 bit mod for S.T.A.L.K.E.R. Call of > > Pripyat running under wine d3dx11_43->dxvk (winetricks dxvk d3dcompiler_43 > > d3dx11_43) > > > > Oct 30 02:49:30 pop-os kernel: [ 4864.627343] > > [drm:amdgpu_dm_commit_planes.constprop.0 [amdgpu]] *ERROR* Waiting for > > fences timed out! > > Oct 30 02:49:30 pop-os kernel: [ 4869.231450] [drm:amdgpu_job_timedout > > [amdgpu]] *ERROR* ring gfx_0.0.0 timeout, signaled seq=2626284, emitted > > seq=2626286 > > Oct 30 02:49:30 pop-os kernel: [ 4869.231486] [drm:amdgpu_job_timedout > > [amdgpu]] *ERROR* Process information: process AnomalyDX11.exe pid 5791 > > thread AnomalyDX11.exe pid 5791 > > Oct 30 02:49:30 pop-os kernel: [ 4869.231487] [drm] GPU recovery disabled. > > > > Happens at random. Sometimes hangs straight away, sometimes can go over an > > hour without crash. Complete crash, no option available besides hard reset. > > Not even mouse pointer would move (as with sdma0 hang). > > > > I'm sorry if it's not the right place to report this, I'm somewhat new to > > all of this. > > Ring gfx type hangs tend to be in Mesa. Report here: > https://gitlab.freedesktop.org/mesa/mesa/issues > > Also I'm not sure how up to date the Oibaf repo is, but Mesa git landed ACO > recently for Navi cards. You can try with RADV_PERFTEST=aco environment > variable set if your Mesa is new enough, and you might have better luck with > hangs. Thank you so very much, no way to be sure since they seemed to happen at random but I think I'd experience at least 2 or 3 hangs in the time I've tested it but smooth ride so far. No performance impact either but running this game as I do I'm supposedly laying most of the calculations on CPU not GPU. -- You are receiving this mail because: You are the assignee for the bug.